Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_AudioSettingsSubMenu.c
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1
class
SCR_AudioSettingsSubMenu
:
SCR_SettingsSubMenuBase
2
{
3
//------------------------------------------------------------------------------------------------
4
override
void
OnTabCreate(Widget menuRoot, ResourceName buttonsLayout,
int
index
)
5
{
6
super.OnTabCreate(menuRoot, buttonsLayout,
index
);
7
8
m_aSettingsBindings.Clear();
9
m_aSettingsBindings.Insert(
new
SCR_SettingBindingEngine
(
"AudioSettings"
,
"Volume"
,
"Master"
));
10
m_aSettingsBindings.Insert(
new
SCR_SettingBindingEngine
(
"AudioSettings"
,
"VolumeSfx"
,
"SFX"
));
11
m_aSettingsBindings.Insert(
new
SCR_SettingBindingEngine
(
"AudioSettings"
,
"VolumeMusic"
,
"Music"
));
12
m_aSettingsBindings.Insert(
new
SCR_SettingBindingEngine
(
"AudioSettings"
,
"VolumeVoiceChat"
,
"VOIP"
));
13
m_aSettingsBindings.Insert(
new
SCR_SettingBindingEngine
(
"AudioSettings"
,
"VolumeDialog"
,
"Dialogue"
));
14
m_aSettingsBindings.Insert(
new
SCR_SettingBindingEngine
(
"AudioSettings"
,
"StereoMode"
,
"ProcessingMode"
));
15
m_aSettingsBindings.Insert(
new
SCR_SettingBindingGameplay
(
"SCR_AudioSettings"
,
"m_fDynamicRange"
,
"DynamicRange"
));
16
m_aSettingsBindings.Insert(
new
SCR_SettingBindingGameplay
(
"SCR_AudioSettings"
,
"m_bGTinnitus"
,
"EnableTinnitus"
));
17
LoadSettings
();
18
}
19
};
SCR_SettingBindingEngine
Definition:
SCR_SettingBindingEngine.c:1
SCR_AudioSettingsSubMenu
Definition:
SCR_AudioSettingsSubMenu.c:1
SCR_SettingBindingGameplay
Definition:
SCR_SettingBindingGameplay.c:1
LoadSettings
protected void LoadSettings()
Definition:
SCR_HintManagerComponent.c:449
index
SCR_DestructionSynchronizationComponentClass ScriptComponentClass int index
Definition:
SCR_DestructionSynchronizationComponent.c:17
SCR_SettingsSubMenuBase
Definition:
SCR_SettingsSubMenuBase.c:1
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
UI
Menu
SettingsMenu
SCR_AudioSettingsSubMenu.c
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1.8.17