Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_BaseLinkedStorageLogic.c
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1 [BaseContainerProps(), BaseContainerCustomStringTitleField("DO NOT USE BASE CLASS!")]
3 {
4  //------------------------------------------------------------------------------------------------
5  sealed void Init(notnull SCR_UniversalInventoryStorageComponent inventoryStorage)
6  {
7  //~ Delay init so slotted entities know correctly who their parents are
8  GetGame().GetCallqueue().CallLater(DelayedInit, param1: inventoryStorage);
9  }
10 
11  //------------------------------------------------------------------------------------------------
12  protected void DelayedInit(SCR_UniversalInventoryStorageComponent inventoryStorage);
13 }
GetGame
ArmaReforgerScripted GetGame()
Definition: game.c:1424
SCR_UniversalInventoryStorageComponent
void SCR_UniversalInventoryStorageComponent(IEntityComponentSource src, IEntity ent, IEntity parent)
Definition: SCR_UniversalInventoryStorageComponent.c:259
BaseContainerCustomStringTitleField
class SCR_HitZoneGroupNameHolder BaseContainerCustomStringTitleField("USE INHERENT VERSION ONLY!")
Definition: SCR_HitZoneGroupNameHolder.c:27
SCR_BaseLinkedStorageLogic
Definition: SCR_BaseLinkedStorageLogic.c:2
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468