16 [Attribute("1", "Set false if the button should never try to use icons instead of text")]
17protectedbool m_bUseIcon;
18
19 [Attribute("1", "If true it will show the given description (it will use Name if no description is given) when hovering over the button")]
20protectedbool m_bHasButtonDescription;
21
22 [Attribute("%1", "If m_bHasButtonDescription is true then it will use this string as description (and entry description (or if empty enity name as Param %1)) this means using %1 will simply display the entry description/name")]