Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_BaseSupplyItemHintUIInfo.c
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2 class SCR_BaseSupplyItemHintUIInfo : SCR_InventoryItemHintUIInfo
3 {
4  protected SCR_ResourceComponent m_ResourceComponent;
5 
6  //------------------------------------------------------------------------------------------------
7  override bool CanBeShown(InventoryItemComponent item, SCR_InventorySlotUI focusedSlot)
8  {
9  m_ResourceComponent = GetResourceComponent(item);
11  return false;
12 
13  return super.CanBeShown(item, focusedSlot);
14  }
15 
16  //------------------------------------------------------------------------------------------------
17  protected SCR_ResourceComponent GetResourceComponent(InventoryItemComponent item)
18  {
19  if (!item)
20  return null;
21 
22  return SCR_ResourceComponent.FindResourceComponent(item.GetOwner());
23  }
24 }
m_ResourceComponent
protected SCR_ResourceComponent m_ResourceComponent
Definition: SCR_CampaignBuildingProviderComponent.c:51
InventoryItemComponent
Definition: InventoryItemComponent.c:12
SCR_InventorySlotUI
Definition: SCR_InventorySlotUI.c:27
SCR_BaseSupplyItemHintUIInfo
Definition: SCR_BaseSupplyItemHintUIInfo.c:2
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468