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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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7 class SCR_BaseTriggerEntity : ScriptedGameTriggerEntity
9 protected ref ScriptInvoker
m_OnActivate =
new ScriptInvoker();
14 SCR_DamageManagerComponent damageManager = SCR_DamageManagerComponent.GetDamageManager(entity);
16 return damageManager.GetState() !=
EDamageState.DESTROYED;
protected bool IsAlive(IEntity entity)
enum EQueryType EntityEditorProps(category:"GameScripted/Sound", description:"THIS IS THE SCRIPT DESCRIPTION.", color:"0 0 255 255")
SCR_BaseTriggerEntityClass m_OnActivate
Basic scripted trigger which offers external invoekrs for major events like activation or deactivatio...
override protected event void OnDeactivate(IEntity ent)
callback - deactivation - occurs when and entity which was activated (OnActivate) leaves the Trigger
protected ref ScriptInvoker m_OnDeactivate
ScriptInvoker GetOnDeactivate()
ScriptInvoker GetOnActivate()
override protected event void OnActivate(IEntity ent)
callback - activation - occurs when and entity which fulfills the filter definitions enters the Trigg...