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SCR_BuildingResourceList.c
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3 {
4  [Attribute("", UIWidgets.ResourcePickerThumbnail, "List of resources")]
5  ref array<ResourceName> m_aResources;
6 };
SCR_BuildingResourceList
Definition: SCR_BuildingResourceList.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468