10 override protected void Setup()
12 RegisterWaypoint(
"Truck");
13 m_fWaypointCompletionRadius = 10;
14 m_TutorialComponent.SetWaypointMiscImage(
"GETIN",
true);
15 if (!m_TutorialComponent.GetVoiceSystem().IsPlaying())
16 PlaySoundSystem(
"GetInTruck",
true);
18 GetGame().GetCallqueue().CallLater(PlaySoundSystem, 1000,
false,
"GetInTruck",
true);
22 override protected bool GetIsFinished()
24 if (!m_TutorialComponent.GetVoiceSystem().IsPlaying())
26 SCR_HintManagerComponent.ShowHint(m_TutorialHintList.GetHint(m_TutorialComponent.GetStage()));
28 return m_Player.IsInVehicle() && !m_TutorialComponent.GetVoiceSystem().IsPlaying();