Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
class | SCR_CampaignTutorialArlandComponentClass |
Functions | |
SCR_CampaignTutorialArlandComponentClass SCR_BaseGameModeComponentClass | Attribute ("", UIWidgets.ResourceNamePicker, "", "conf")] ResourceName m_sStagesConfigAdvanced |
void | HideSubtitles (Widget widgeter) |
protected void | SetupVoiceSystem () |
SCR_VoiceoverSystem | GetVoiceSystem () |
protected void | RemovePlayerMapMarkers () |
void | HandleAchievement () |
void | SetStagesComplete (int tutorialNumber, bool completed) |
void | StageReset_Helicopter () |
protected void | HelicopterDrownedCheck () |
void | RemoveHelicopterInvokers () |
protected void | OnHelicopterDamaged (EDamageState state) |
protected void | OnVehicleDamaged (EDamageState state) |
protected void | OnEngineStoppedJeep () |
protected void | OnEngineStoppedHmw () |
protected void | OnEngineStoppedTruck () |
protected void | OnTruckDamaged (EDamageState state) |
protected void | OnHmwDamaged (EDamageState state) |
IEntity | FindBuiltComposition (string prefabName) |
int | GetActiveStage () |
void | SetActiveStage (int i) |
void | ShowMapDescriptor (string descriptorOwnerName, bool enable) |
bool | IsMyAngleInRange (float angle, float range) |
float | GetEntityCompassAngle (notnull IEntity ent) |
void | SetPreviewBunker (IEntity ent) |
IEntity | GetPreviewBunker () |
void | OnModeAdded (SCR_EditorModeEntity modeEntity) |
void | SetupEditorModeListener () |
SCR_PlacingEditorComponent | GetPlacingComponent () |
protected void | OnPlacedPreview (int prefabID, SCR_EditableEntityComponent ent) |
protected void | OnObjectDestroyed (EDamageState state) |
override void | OnPlayerKilled (int playerId, IEntity playerEntity, IEntity killerEntity, notnull Instigator killer) |
protected void | OnInputDeviceIsGamepad (bool isGamepad) |
void | OnInputDeviceChangedDelayed () |
ChimeraCharacter | GetPlayer () |
void | FadeToBlack (bool fadeOut) |
void | SetConfigEnvironmentOverride () |
void | SetActiveConfig (SCR_ETutorialArlandStageMasters config) |
void | FiringRangeInit () |
void | MobileHQInit () |
void | SupplyTruckInit () |
void | StageReset_RifleRespawn () |
void | StageReset_MoveInJeep (IEntity position=null) |
void | StageReset_SpawnTruck (IEntity position=null) |
void | StageReset_ProcessTruck () |
void | StageReset_ResetSeizing () |
void | StageReset_DeployMHQ () |
protected bool | PrepareMedicalAmbulance () |
protected bool | PrepareAccidentArea () |
void | ResetStage_Medical () |
void | ResetStage_VehiclesSimple () |
void | ResetStage_VehiclesHeavy () |
void | ResetStage_ShootingRange () |
void | ResetStage_CampaignBuilding () |
void | RefreshVictimResilience () |
void | RefreshVictimBloodLevel () |
SCR_CharacterDamageManagerComponent | GetVictimDamageManager () |
void | ResetStage (bool forcePlayerReset=false) |
Vehicle | GetHummer () |
Vehicle | GetRepairTruck () |
IEntity | SpawnAsset (string name, ResourceName type, IEntity spawnpoint=null) |
void | DeleteVehicleWhenEmpty (Vehicle veh) |
protected bool | CollectAllTargets (IEntity ent) |
array< SCR_FiringRangeTarget > | GetAllTargets () |
int | GetTargetHits () |
void | SetCheckLeaning (bool check) |
void | SetPlayerStanceToCheck (ECharacterStance stance) |
void | SetPlayerDeployedCheck (bool check) |
void | SetPlayerDeployedBipodCheck (bool check) |
ECharacterStance | GetPlayerStanceToCheck () |
void | CountTargetHit (ETargetState state, SCR_FiringRangeTarget target) |
void | SetWaypointTruckPosition (SCR_ETutorialArlandSupplyTruckWaypointMode mode) |
override void | OnPlayerRegistered (int playerId) |
Register provided client's respawn timer. More... | |
void | ForcePlayerFaction (notnull PlayerController pc) |
protected void | OnPlayerFactionResponse (SCR_PlayerFactionAffiliationComponent component, int factionIndex, bool response) |
protected void | OnPlayerLoadoutResponse (SCR_PlayerLoadoutComponent component, int loadoutIndex, bool response) |
protected void | OnPlayerSpawnResponse (SCR_SpawnRequestComponent requestComponent, SCR_ESpawnResult response) |
protected void | TrySetPlayerFaction (notnull PlayerController playerController, Faction faction) |
protected void | TrySetPlayerLoadout (notnull PlayerController playerController, SCR_BasePlayerLoadout loadout) |
protected void | TrySpawnPlayer (notnull PlayerController playerController, notnull SCR_SpawnPoint spawnPoint) |
void | OnMapOpen (MapConfiguration config) |
void | OnMapClose (MapConfiguration config) |
bool | GetIsMapOpen () |
BaseRadioComponent | GetPlayerRadio () |
void | UpdateSupplyTruckWaypoint (IEntity waypoint, bool useTruck, string contextName, vector offset=vector.Zero) |
void | CheckRadioPickup (IEntity item, BaseInventoryStorageComponent storageOwner) |
bool | CheckCharacterStance (ECharacterCommandIDs command) |
bool | GetFirstRun () |
void | SetFirstRun (bool firstRun) |
bool | IsCharacterLeaning () |
void | Check3rdPersonViewUsed () |
bool | GetWas3rdPersonViewUsed () |
void | MoveInVehicle (string vehName, ECompartmentType seat) |
bool | CheckCharacterInVehicle (ECompartmentType seat) |
void | OnSupplyTruckLeft (IEntity vehicle) |
void | MovePlayer (notnull IEntity newPos, ResourceName loadoutResourceName) |
protected void | ResetPlayerCharacter (IEntity newPos, ResourceName loadoutResourceName) |
void | DelayedPopup (string text="", string subtitle="", float duration=SCR_PopUpNotification.DEFAULT_DURATION, string param1="", string param2="", string subtitleParam1="", string subtitleParam2="") |
void | OnStructureBuilt (SCR_CampaignMilitaryBaseComponent base, IEntity structure) |
override void | OnPlayerSpawnFinalize_S (SCR_SpawnRequestComponent requestComponent, SCR_SpawnHandlerComponent handlerComponent, SCR_SpawnData data, IEntity entity) |
void | CreateWaypoint () |
void | FlushWaypoints () |
void | SetWaypointMiscImage (string imageName, bool visible, int index=0) |
void | SetResumeStage (SCR_ECampaignTutorialArlandStage stage) |
SCR_ECampaignTutorialArlandStage | GetStage () |
float | GetStageDuration () |
void | FinishStage (SCR_BaseCampaignTutorialArlandStage stage, SCR_ECampaignTutorialArlandStage nextStage=-1) |
void | SetStage (SCR_ECampaignTutorialArlandStage stage, SCR_ECampaignTutorialArlandStage lastStage=0) |
void | ResetPlayerPosition () |
void | ToggleWaypoints (bool hide) |
void | UpdateWaypoints (array< IEntity > waypoints, float heightOffset) |
SCR_CampaignSuppliesComponent | GetSupplyTruckComponent () |
bool | FindSupplyTruck (IEntity ent) |
protected void | SetupStageCounts (int stage=0) |
protected override void | OnPostInit (IEntity owner) |
Editable Mine. More... | |
override void | EOnFrame (IEntity owner, float timeSlice) |
void | CleanUpWaypoints () |
void | ~SCR_CampaignTutorialArlandComponent () |
SCR_CampaignTutorialArlandComponentClass SCR_BaseGameModeComponentClass Attribute | ( | "" | , |
UIWidgets. | ResourceNamePicker, | ||
"" | , | ||
"conf" | |||
) |
void Check3rdPersonViewUsed | ( | ) |
Definition at line 1645 of file SCR_CampaignTutorialComponentArland.c.
bool CheckCharacterInVehicle | ( | ECompartmentType | seat | ) |
bool CheckCharacterStance | ( | ECharacterCommandIDs | command | ) |
[in] | command |
Definition at line 1599 of file SCR_CampaignTutorialComponentArland.c.
void CheckRadioPickup | ( | IEntity | item, |
BaseInventoryStorageComponent | storageOwner | ||
) |
[in] | item | |
[in] | storageOwner |
Definition at line 1590 of file SCR_CampaignTutorialComponentArland.c.
void CleanUpWaypoints | ( | ) |
Definition at line 2292 of file SCR_CampaignTutorialComponentArland.c.
protected bool CollectAllTargets | ( | IEntity | ent | ) |
Definition at line 1265 of file SCR_CampaignTutorialComponentArland.c.
void CountTargetHit | ( | ETargetState | state, |
SCR_FiringRangeTarget | target | ||
) |
[in] | state | |
[in] | target |
Definition at line 1329 of file SCR_CampaignTutorialComponentArland.c.
void CreateWaypoint | ( | ) |
Definition at line 1890 of file SCR_CampaignTutorialComponentArland.c.
void DelayedPopup | ( | string | text = "" , |
string | subtitle = "" , |
||
float | duration = SCR_PopUpNotification.DEFAULT_DURATION , |
||
string | param1 = "" , |
||
string | param2 = "" , |
||
string | subtitleParam1 = "" , |
||
string | subtitleParam2 = "" |
||
) |
[in] | text | |
[in] | subtitle | |
[in] | duration | |
[in] | param1 | |
[in] | param2 | |
[in] | subtitleParam1 | |
[in] | subtitleParam2 |
Definition at line 1818 of file SCR_CampaignTutorialComponentArland.c.
void DeleteVehicleWhenEmpty | ( | Vehicle | veh | ) |
[in] | veh |
Definition at line 1247 of file SCR_CampaignTutorialComponentArland.c.
override void EOnFrame | ( | IEntity | owner, |
float | timeSlice | ||
) |
Definition at line 2281 of file SCR_CampaignTutorialComponentArland.c.
void FadeToBlack | ( | bool | fadeOut | ) |
[in] | fadeOut |
Definition at line 585 of file SCR_CampaignTutorialComponentArland.c.
IEntity FindBuiltComposition | ( | string | prefabName | ) |
[in] | prefabName |
Definition at line 385 of file SCR_CampaignTutorialComponentArland.c.
bool FindSupplyTruck | ( | IEntity | ent | ) |
void FinishStage | ( | SCR_BaseCampaignTutorialArlandStage | stage, |
SCR_ECampaignTutorialArlandStage | nextStage = -1 |
||
) |
[in] | stage | |
[in] | nextStage |
Definition at line 1981 of file SCR_CampaignTutorialComponentArland.c.
void FiringRangeInit | ( | ) |
Definition at line 663 of file SCR_CampaignTutorialComponentArland.c.
void FlushWaypoints | ( | ) |
Definition at line 1916 of file SCR_CampaignTutorialComponentArland.c.
void ForcePlayerFaction | ( | notnull PlayerController | pc | ) |
[in] | pc |
Definition at line 1387 of file SCR_CampaignTutorialComponentArland.c.
int GetActiveStage | ( | ) |
Definition at line 401 of file SCR_CampaignTutorialComponentArland.c.
array<SCR_FiringRangeTarget> GetAllTargets | ( | ) |
Definition at line 1278 of file SCR_CampaignTutorialComponentArland.c.
float GetEntityCompassAngle | ( | notnull IEntity | ent | ) |
[in] | ent |
Definition at line 444 of file SCR_CampaignTutorialComponentArland.c.
bool GetFirstRun | ( | ) |
Definition at line 1619 of file SCR_CampaignTutorialComponentArland.c.
Vehicle GetHummer | ( | ) |
Definition at line 1181 of file SCR_CampaignTutorialComponentArland.c.
bool GetIsMapOpen | ( | ) |
Definition at line 1545 of file SCR_CampaignTutorialComponentArland.c.
SCR_PlacingEditorComponent GetPlacingComponent | ( | ) |
Definition at line 502 of file SCR_CampaignTutorialComponentArland.c.
ChimeraCharacter GetPlayer | ( | ) |
Definition at line 577 of file SCR_CampaignTutorialComponentArland.c.
BaseRadioComponent GetPlayerRadio | ( | ) |
Definition at line 1552 of file SCR_CampaignTutorialComponentArland.c.
ECharacterStance GetPlayerStanceToCheck | ( | ) |
Definition at line 1320 of file SCR_CampaignTutorialComponentArland.c.
IEntity GetPreviewBunker | ( | ) |
Definition at line 466 of file SCR_CampaignTutorialComponentArland.c.
Vehicle GetRepairTruck | ( | ) |
Definition at line 1188 of file SCR_CampaignTutorialComponentArland.c.
SCR_ECampaignTutorialArlandStage GetStage | ( | ) |
Definition at line 1965 of file SCR_CampaignTutorialComponentArland.c.
float GetStageDuration | ( | ) |
Definition at line 1972 of file SCR_CampaignTutorialComponentArland.c.
SCR_CampaignSuppliesComponent GetSupplyTruckComponent | ( | ) |
Definition at line 2176 of file SCR_CampaignTutorialComponentArland.c.
int GetTargetHits | ( | ) |
Definition at line 1285 of file SCR_CampaignTutorialComponentArland.c.
SCR_CharacterDamageManagerComponent GetVictimDamageManager | ( | ) |
Definition at line 1158 of file SCR_CampaignTutorialComponentArland.c.
SCR_VoiceoverSystem GetVoiceSystem | ( | ) |
Definition at line 101 of file SCR_CampaignTutorialComponentArland.c.
bool GetWas3rdPersonViewUsed | ( | ) |
Definition at line 1666 of file SCR_CampaignTutorialComponentArland.c.
void HandleAchievement | ( | ) |
Definition at line 123 of file SCR_CampaignTutorialComponentArland.c.
protected void HelicopterDrownedCheck | ( | ) |
Definition at line 194 of file SCR_CampaignTutorialComponentArland.c.
void HideSubtitles | ( | Widget | widgeter | ) |
Definition at line 79 of file SCR_CampaignTutorialComponentArland.c.
bool IsCharacterLeaning | ( | ) |
Definition at line 1634 of file SCR_CampaignTutorialComponentArland.c.
bool IsMyAngleInRange | ( | float | angle, |
float | range | ||
) |
[in] | angle | |
[in] | range |
Definition at line 435 of file SCR_CampaignTutorialComponentArland.c.
void MobileHQInit | ( | ) |
Definition at line 678 of file SCR_CampaignTutorialComponentArland.c.
void MoveInVehicle | ( | string | vehName, |
ECompartmentType | seat | ||
) |
[in] | vehName | |
[in] | seat |
Definition at line 1675 of file SCR_CampaignTutorialComponentArland.c.
void MovePlayer | ( | notnull IEntity | newPos, |
ResourceName | loadoutResourceName | ||
) |
[in] | newPos | |
[in] | loadoutResourceName |
Definition at line 1754 of file SCR_CampaignTutorialComponentArland.c.
protected void OnEngineStoppedHmw | ( | ) |
Definition at line 297 of file SCR_CampaignTutorialComponentArland.c.
protected void OnEngineStoppedJeep | ( | ) |
Definition at line 283 of file SCR_CampaignTutorialComponentArland.c.
protected void OnEngineStoppedTruck | ( | ) |
Definition at line 311 of file SCR_CampaignTutorialComponentArland.c.
protected void OnHelicopterDamaged | ( | EDamageState | state | ) |
Definition at line 246 of file SCR_CampaignTutorialComponentArland.c.
protected void OnHmwDamaged | ( | EDamageState | state | ) |
Definition at line 354 of file SCR_CampaignTutorialComponentArland.c.
void OnInputDeviceChangedDelayed | ( | ) |
Definition at line 568 of file SCR_CampaignTutorialComponentArland.c.
protected void OnInputDeviceIsGamepad | ( | bool | isGamepad | ) |
Definition at line 550 of file SCR_CampaignTutorialComponentArland.c.
void OnMapClose | ( | MapConfiguration | config | ) |
[in] | config |
Definition at line 1538 of file SCR_CampaignTutorialComponentArland.c.
void OnMapOpen | ( | MapConfiguration | config | ) |
[in] | config |
Definition at line 1531 of file SCR_CampaignTutorialComponentArland.c.
void OnModeAdded | ( | SCR_EditorModeEntity | modeEntity | ) |
[in] | modeEntity |
Definition at line 473 of file SCR_CampaignTutorialComponentArland.c.
protected void OnObjectDestroyed | ( | EDamageState | state | ) |
Definition at line 517 of file SCR_CampaignTutorialComponentArland.c.
protected void OnPlacedPreview | ( | int | prefabID, |
SCR_EditableEntityComponent | ent | ||
) |
Definition at line 508 of file SCR_CampaignTutorialComponentArland.c.
protected void OnPlayerFactionResponse | ( | SCR_PlayerFactionAffiliationComponent | component, |
int | factionIndex, | ||
bool | response | ||
) |
Definition at line 1435 of file SCR_CampaignTutorialComponentArland.c.
protected void OnPlayerLoadoutResponse | ( | SCR_PlayerLoadoutComponent | component, |
int | loadoutIndex, | ||
bool | response | ||
) |
Definition at line 1455 of file SCR_CampaignTutorialComponentArland.c.
override void OnPlayerSpawnFinalize_S | ( | SCR_SpawnRequestComponent | requestComponent, |
SCR_SpawnHandlerComponent | handlerComponent, | ||
SCR_SpawnData | data, | ||
IEntity | entity | ||
) |
[in] | requestComponent | |
[in] | handlerComponent | |
[in] | data | |
[in] | entity |
Definition at line 1833 of file SCR_CampaignTutorialComponentArland.c.
protected void OnPlayerSpawnResponse | ( | SCR_SpawnRequestComponent | requestComponent, |
SCR_ESpawnResult | response | ||
) |
Definition at line 1467 of file SCR_CampaignTutorialComponentArland.c.
void OnStructureBuilt | ( | SCR_CampaignMilitaryBaseComponent | base, |
IEntity | structure | ||
) |
[in] | base | |
[in] | structure |
Definition at line 1826 of file SCR_CampaignTutorialComponentArland.c.
void OnSupplyTruckLeft | ( | IEntity | vehicle | ) |
[in] | vehicle |
Definition at line 1723 of file SCR_CampaignTutorialComponentArland.c.
protected void OnTruckDamaged | ( | EDamageState | state | ) |
Definition at line 325 of file SCR_CampaignTutorialComponentArland.c.
protected void OnVehicleDamaged | ( | EDamageState | state | ) |
Definition at line 255 of file SCR_CampaignTutorialComponentArland.c.
protected bool PrepareAccidentArea | ( | ) |
Definition at line 916 of file SCR_CampaignTutorialComponentArland.c.
protected bool PrepareMedicalAmbulance | ( | ) |
Definition at line 900 of file SCR_CampaignTutorialComponentArland.c.
void RefreshVictimBloodLevel | ( | ) |
Definition at line 1143 of file SCR_CampaignTutorialComponentArland.c.
void RefreshVictimResilience | ( | ) |
Definition at line 1128 of file SCR_CampaignTutorialComponentArland.c.
void RemoveHelicopterInvokers | ( | ) |
Definition at line 211 of file SCR_CampaignTutorialComponentArland.c.
protected void RemovePlayerMapMarkers | ( | ) |
Definition at line 107 of file SCR_CampaignTutorialComponentArland.c.
protected void ResetPlayerCharacter | ( | IEntity | newPos, |
ResourceName | loadoutResourceName | ||
) |
Definition at line 1763 of file SCR_CampaignTutorialComponentArland.c.
void ResetPlayerPosition | ( | ) |
Definition at line 2049 of file SCR_CampaignTutorialComponentArland.c.
void ResetStage | ( | bool | forcePlayerReset = false | ) |
[in] | forcePlayerReset |
Definition at line 1170 of file SCR_CampaignTutorialComponentArland.c.
void ResetStage_CampaignBuilding | ( | ) |
Definition at line 1117 of file SCR_CampaignTutorialComponentArland.c.
void ResetStage_Medical | ( | ) |
Definition at line 970 of file SCR_CampaignTutorialComponentArland.c.
void ResetStage_ShootingRange | ( | ) |
Definition at line 1100 of file SCR_CampaignTutorialComponentArland.c.
void ResetStage_VehiclesHeavy | ( | ) |
Definition at line 1017 of file SCR_CampaignTutorialComponentArland.c.
void ResetStage_VehiclesSimple | ( | ) |
Definition at line 984 of file SCR_CampaignTutorialComponentArland.c.
void SetActiveConfig | ( | SCR_ETutorialArlandStageMasters | config | ) |
[in] | config |
Definition at line 631 of file SCR_CampaignTutorialComponentArland.c.
void SetActiveStage | ( | int | i | ) |
[in] | i |
Definition at line 408 of file SCR_CampaignTutorialComponentArland.c.
void SetCheckLeaning | ( | bool | check | ) |
[in] | check |
Definition at line 1292 of file SCR_CampaignTutorialComponentArland.c.
void SetConfigEnvironmentOverride | ( | ) |
Definition at line 592 of file SCR_CampaignTutorialComponentArland.c.
void SetFirstRun | ( | bool | firstRun | ) |
[in] | firstRun |
Definition at line 1626 of file SCR_CampaignTutorialComponentArland.c.
void SetPlayerDeployedBipodCheck | ( | bool | check | ) |
[in] | check |
Definition at line 1313 of file SCR_CampaignTutorialComponentArland.c.
void SetPlayerDeployedCheck | ( | bool | check | ) |
[in] | check |
Definition at line 1306 of file SCR_CampaignTutorialComponentArland.c.
void SetPlayerStanceToCheck | ( | ECharacterStance | stance | ) |
[in] | stance |
Definition at line 1299 of file SCR_CampaignTutorialComponentArland.c.
void SetPreviewBunker | ( | IEntity | ent | ) |
[in] | ent |
Definition at line 459 of file SCR_CampaignTutorialComponentArland.c.
void SetResumeStage | ( | SCR_ECampaignTutorialArlandStage | stage | ) |
[in] | stage |
Definition at line 1944 of file SCR_CampaignTutorialComponentArland.c.
void SetStage | ( | SCR_ECampaignTutorialArlandStage | stage, |
SCR_ECampaignTutorialArlandStage | lastStage = 0 |
||
) |
[in] | stage | |
[in] | lastStage |
Definition at line 2016 of file SCR_CampaignTutorialComponentArland.c.
void SetStagesComplete | ( | int | tutorialNumber, |
bool | completed | ||
) |
[in] | tutorialNumber | |
[in] | completed |
Definition at line 143 of file SCR_CampaignTutorialComponentArland.c.
void SetupEditorModeListener | ( | ) |
Definition at line 487 of file SCR_CampaignTutorialComponentArland.c.
protected void SetupStageCounts | ( | int | stage = 0 | ) |
Definition at line 2203 of file SCR_CampaignTutorialComponentArland.c.
protected void SetupVoiceSystem | ( | ) |
Definition at line 85 of file SCR_CampaignTutorialComponentArland.c.
void SetWaypointMiscImage | ( | string | imageName, |
bool | visible, | ||
int | index = 0 |
||
) |
[in] | imageName | |
[in] | visible | |
[in] | index |
Definition at line 1930 of file SCR_CampaignTutorialComponentArland.c.
void SetWaypointTruckPosition | ( | SCR_ETutorialArlandSupplyTruckWaypointMode | mode | ) |
[in] | mode |
Definition at line 1358 of file SCR_CampaignTutorialComponentArland.c.
void ShowMapDescriptor | ( | string | descriptorOwnerName, |
bool | enable | ||
) |
[in] | descriptorOwnerName | |
[in] | enable |
Definition at line 417 of file SCR_CampaignTutorialComponentArland.c.
IEntity SpawnAsset | ( | string | name, |
ResourceName | type, | ||
IEntity | spawnpoint = null |
||
) |
[in] | name | |
[in] | type | |
[in] | spawnpoint |
Definition at line 1199 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_DeployMHQ | ( | ) |
Definition at line 890 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_Helicopter | ( | ) |
Definition at line 164 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_MoveInJeep | ( | IEntity | position = null | ) |
[in] | position |
Definition at line 776 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_ProcessTruck | ( | ) |
Definition at line 793 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_ResetSeizing | ( | ) |
Definition at line 819 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_RifleRespawn | ( | ) |
Definition at line 766 of file SCR_CampaignTutorialComponentArland.c.
void StageReset_SpawnTruck | ( | IEntity | position = null | ) |
[in] | position |
Definition at line 785 of file SCR_CampaignTutorialComponentArland.c.
void SupplyTruckInit | ( | ) |
Definition at line 729 of file SCR_CampaignTutorialComponentArland.c.
void ToggleWaypoints | ( | bool | hide | ) |
[in] | hide |
Definition at line 2078 of file SCR_CampaignTutorialComponentArland.c.
protected void TrySetPlayerFaction | ( | notnull PlayerController | playerController, |
Faction | faction | ||
) |
Definition at line 1480 of file SCR_CampaignTutorialComponentArland.c.
protected void TrySetPlayerLoadout | ( | notnull PlayerController | playerController, |
SCR_BasePlayerLoadout | loadout | ||
) |
Definition at line 1495 of file SCR_CampaignTutorialComponentArland.c.
protected void TrySpawnPlayer | ( | notnull PlayerController | playerController, |
notnull SCR_SpawnPoint | spawnPoint | ||
) |
Definition at line 1510 of file SCR_CampaignTutorialComponentArland.c.
void UpdateSupplyTruckWaypoint | ( | IEntity | waypoint, |
bool | useTruck, | ||
string | contextName, | ||
vector | offset = vector.Zero |
||
) |
[in] | waypoint | |
[in] | useTruck | |
[in] | contextName | |
[in] | offset |
Definition at line 1563 of file SCR_CampaignTutorialComponentArland.c.
void UpdateWaypoints | ( | array< IEntity > | waypoints, |
float | heightOffset | ||
) |
[in] | waypoints | |
[in] | heightOffset |
Definition at line 2090 of file SCR_CampaignTutorialComponentArland.c.
void ~SCR_CampaignTutorialArlandComponent | ( | ) |
Definition at line 2308 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_CampaignTutorialArlandStages m_ActiveConfig |
Definition at line 61 of file SCR_CampaignTutorialComponentArland.c.
protected ref array<SCR_FiringRangeTarget> m_aFiringRangeTargets = {} |
Definition at line 44 of file SCR_CampaignTutorialComponentArland.c.
protected ref array<IEntity> m_aPlacedCompositions = {} |
Definition at line 64 of file SCR_CampaignTutorialComponentArland.c.
protected ref array<ref SCR_CampaignTutorialArlandStages> m_aStageConfigs = {} |
Definition at line 32 of file SCR_CampaignTutorialComponentArland.c.
protected ref array<ref SCR_CampaignTutorialArlandStageInfo> m_aStageInfos = {} |
Definition at line 31 of file SCR_CampaignTutorialComponentArland.c.
protected ref array<bool> m_aTutorialBool = {} |
Definition at line 75 of file SCR_CampaignTutorialComponentArland.c.
protected ref array<Widget> m_aWaypoints = {} |
Definition at line 42 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bCheckIsDeployed = false |
Definition at line 52 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bCheckIsDeployedBipod = false |
Definition at line 53 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bCheckLeaning = false |
Definition at line 54 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bFirstStageSet |
Definition at line 43 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bIsFirstRun = false |
Definition at line 67 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bIsMapOpen = false |
Definition at line 49 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bIsUsingGamepad |
Definition at line 58 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bMovedOutOfVehicleByScript = false |
Definition at line 56 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bPlayerSpawned |
Definition at line 37 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bStagesComplete = false |
Definition at line 74 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_bUsed3PV = false |
Definition at line 50 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_GameModeCampaign m_CampaignGamemode |
Definition at line 36 of file SCR_CampaignTutorialComponentArland.c.
protected IEntity m_DrivingRange |
Definition at line 73 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_ECampaignTutorialArlandStage m_eLastStage |
Definition at line 39 of file SCR_CampaignTutorialComponentArland.c.
protected ECharacterStance m_ePlayerStance = INVALID_STANCE |
Definition at line 51 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_ECampaignTutorialArlandStage m_eStage = SCR_ECampaignTutorialArlandStage.START |
Definition at line 38 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_ETutorialArlandStageMasters m_eStartingStage |
Definition at line 11 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_ETutorialArlandSupplyTruckWaypointMode m_eWaypointTruckPosition = SCR_ETutorialArlandSupplyTruckWaypointMode.NONE |
Definition at line 59 of file SCR_CampaignTutorialComponentArland.c.
protected bool m_fDelayedControlSchemeChangeRunning = false |
Definition at line 57 of file SCR_CampaignTutorialComponentArland.c.
protected float m_fStageTimestamp |
Definition at line 60 of file SCR_CampaignTutorialComponentArland.c.
protected Vehicle m_Helicopter |
Definition at line 69 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_CampaignMilitaryBaseComponent m_HQUS |
Definition at line 47 of file SCR_CampaignTutorialComponentArland.c.
protected Vehicle m_Hummer |
Definition at line 70 of file SCR_CampaignTutorialComponentArland.c.
protected Vehicle m_HummerRepairable |
Definition at line 72 of file SCR_CampaignTutorialComponentArland.c.
protected int m_iActiveStage |
Definition at line 33 of file SCR_CampaignTutorialComponentArland.c.
protected int m_iCountOfHits |
Definition at line 46 of file SCR_CampaignTutorialComponentArland.c.
protected int m_iStagesCnt |
Definition at line 41 of file SCR_CampaignTutorialComponentArland.c.
protected Vehicle m_Jeep |
Definition at line 71 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_CampaignMobileAssemblyComponent m_MobileAssemblyComponent |
Definition at line 55 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_PlacingEditorComponent m_PlacingComponent |
Definition at line 66 of file SCR_CampaignTutorialComponentArland.c.
protected ChimeraCharacter m_Player |
Definition at line 40 of file SCR_CampaignTutorialComponentArland.c.
protected IEntity m_PreviewBunker |
Definition at line 65 of file SCR_CampaignTutorialComponentArland.c.
protected BaseRadioComponent m_Radio |
Definition at line 48 of file SCR_CampaignTutorialComponentArland.c.
protected Vehicle m_RepairTruck |
Definition at line 68 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_BaseCampaignTutorialArlandStage m_Stage |
Definition at line 34 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_CampaignSuppliesComponent m_SupplyTruckComponent |
Definition at line 45 of file SCR_CampaignTutorialComponentArland.c.
protected SCR_VoiceoverSystem m_VoiceoverSystem |
Definition at line 76 of file SCR_CampaignTutorialComponentArland.c.
protected ResourceName m_WaypointWidget = "{B80E30D68492B2AE}UI/Imagesets/TutorialHud/TutorialHUD.imageset" |
Definition at line 62 of file SCR_CampaignTutorialComponentArland.c.
protected ImageWidget m_wFadeOut |
Definition at line 35 of file SCR_CampaignTutorialComponentArland.c.