Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | SCR_CharacterCommandHandlerComponentClass |
Functions | |
SCR_CharacterCommandHandlerComponentClass CharacterCommandHandlerComponentClass | HandleMelee (CharacterInputContext pInputCtx, float pDt, int pCurrentCommandID) |
ScriptInvokerInt | GetOnCommandActivate () |
override void | OnCommandActivate (int pCmdId) |
void | StartCommandLoitering () |
protected SCR_CharacterCommandLoiter | GetLoiterCommand () |
void | StopLoitering (bool terminateFast) |
void | Rpc_StopLoiter_S (bool terminateFast) |
bool | IsLoitering () |
override protected void | OnInit (IEntity owner) |
Variables | |
protected ChimeraCharacter | m_OwnerEntity |
protected ref CharacterMovementState | m_MovementState |
protected CharacterAnimationComponent | m_CharacterAnimComp |
protected CharacterControllerComponent | m_CharacterControllerComp |
protected SCR_MeleeComponent | m_MeleeComponent |
protected BaseWeaponManagerComponent | m_WeaponManager |
protected ref SCR_ScriptedCommandsStaticTable | m_ScrStaticTable |
protected ref SCR_CharacterCommandLoiter | m_CmdLoiter |
protected ref CharacterCommandMoveSettings | m_MoveSettings = new CharacterCommandMoveSettings() |
protected ref CharacterCommandClimbSettings | m_ClimbSettings = new CharacterCommandClimbSettings() |
protected ref ScriptInvokerInt | m_OnCommandActivate |
protected SCR_CharacterCommandLoiter GetLoiterCommand | ( | ) |
Definition at line 60 of file SCR_CharacterCommandHandler.c.
ScriptInvokerInt GetOnCommandActivate | ( | ) |
Definition at line 27 of file SCR_CharacterCommandHandler.c.
bool IsLoitering | ( | ) |
Definition at line 94 of file SCR_CharacterCommandHandler.c.
void Rpc_StopLoiter_S | ( | bool | terminateFast | ) |
[in] | terminateFast |
Definition at line 85 of file SCR_CharacterCommandHandler.c.
void StartCommandLoitering | ( | ) |
Definition at line 46 of file SCR_CharacterCommandHandler.c.
void StopLoitering | ( | bool | terminateFast | ) |
[in] | terminateFast |
Definition at line 73 of file SCR_CharacterCommandHandler.c.
protected CharacterAnimationComponent m_CharacterAnimComp |
Definition at line 117 of file SCR_CharacterCommandHandler.c.
protected CharacterControllerComponent m_CharacterControllerComp |
Definition at line 118 of file SCR_CharacterCommandHandler.c.
protected ref CharacterCommandClimbSettings m_ClimbSettings = new CharacterCommandClimbSettings() |
Definition at line 126 of file SCR_CharacterCommandHandler.c.
protected ref SCR_CharacterCommandLoiter m_CmdLoiter |
Definition at line 123 of file SCR_CharacterCommandHandler.c.
protected SCR_MeleeComponent m_MeleeComponent |
Definition at line 119 of file SCR_CharacterCommandHandler.c.
protected ref CharacterMovementState m_MovementState |
Definition at line 116 of file SCR_CharacterCommandHandler.c.
protected ref CharacterCommandMoveSettings m_MoveSettings = new CharacterCommandMoveSettings() |
Definition at line 125 of file SCR_CharacterCommandHandler.c.
protected ref ScriptInvokerInt m_OnCommandActivate |
Definition at line 128 of file SCR_CharacterCommandHandler.c.
protected ChimeraCharacter m_OwnerEntity |
Definition at line 115 of file SCR_CharacterCommandHandler.c.
protected ref SCR_ScriptedCommandsStaticTable m_ScrStaticTable |
Definition at line 121 of file SCR_CharacterCommandHandler.c.
protected BaseWeaponManagerComponent m_WeaponManager |
Definition at line 120 of file SCR_CharacterCommandHandler.c.