Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_EditorOpenedHintCondition.c
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1
[
BaseContainerProps
(), SCR_BaseContainerHintCondition()]
2
class
SCR_EditorOpenedHintCondition
:
SCR_BaseEditorHintCondition
3
{
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//------------------------------------------------------------------------------------------------
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override
protected
void
OnInitConditionEditor(
SCR_EditorManagerEntity
editorManager)
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{
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editorManager.GetOnOpened().Insert(
Activate
);
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editorManager.GetOnClosed().Insert(
Deactivate
);
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}
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//------------------------------------------------------------------------------------------------
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override
protected
void
OnExitConditionEditor(
SCR_EditorManagerEntity
editorManager)
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{
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editorManager.GetOnOpened().Remove(
Activate
);
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editorManager.GetOnClosed().Remove(
Deactivate
);
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}
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}
SCR_BaseEditorHintCondition
Definition:
SCR_BaseEditorHintCondition.c:2
SCR_EditorOpenedHintCondition
Definition:
SCR_EditorOpenedHintCondition.c:2
Deactivate
protected void Deactivate()
Definition:
SCR_BaseHintCondition.c:27
Activate
protected void Activate()
Definition:
SCR_BaseHintCondition.c:9
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
SCR_EditorManagerEntity
Definition:
SCR_EditorManagerEntity.c:26
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
Hints
HintConditions
SCR_EditorOpenedHintCondition.c
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