Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_EditorTransformHintCondition.c
Go to the documentation of this file.
1
[
BaseContainerProps
(), SCR_BaseContainerHintCondition()]
2
class
SCR_EditorTransformHintCondition
:
SCR_BaseEditorHintCondition
3
{
4
//------------------------------------------------------------------------------------------------
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override
protected
void
OnInitConditionEditor(
SCR_EditorManagerEntity
editorManager)
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{
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SCR_TransformingEditorComponent
transformManager =
SCR_TransformingEditorComponent
.Cast(
SCR_TransformingEditorComponent
.GetInstance(
SCR_TransformingEditorComponent
));
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if
(transformManager)
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transformManager.GetOnTransformationStart().Insert(
Activate
);
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}
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//------------------------------------------------------------------------------------------------
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override
protected
void
OnExitConditionEditor(
SCR_EditorManagerEntity
editorManager)
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{
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SCR_TransformingEditorComponent
transformManager =
SCR_TransformingEditorComponent
.Cast(
SCR_TransformingEditorComponent
.GetInstance(
SCR_TransformingEditorComponent
));
16
if
(transformManager)
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transformManager.GetOnTransformationStart().Remove(
Activate
);
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}
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}
SCR_BaseEditorHintCondition
Definition:
SCR_BaseEditorHintCondition.c:2
SCR_EditorTransformHintCondition
Definition:
SCR_EditorTransformHintCondition.c:2
SCR_TransformingEditorComponent
Definition:
SCR_TransformingEditorComponent.c:33
Activate
protected void Activate()
Definition:
SCR_BaseHintCondition.c:9
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
SCR_EditorManagerEntity
Definition:
SCR_EditorManagerEntity.c:26
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
Hints
HintConditions
SCR_EditorTransformHintCondition.c
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