Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_EntitySpawnerCharacterSlotComponent.c
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2 {
3 }
4 
6 class SCR_EntitySpawnerCharacterSlotComponent : SCR_EntitySpawnerSlotComponent
7 {
8  [Attribute("{FFF9518F73279473}PrefabsEditable/Auto/AI/Waypoints/E_AIWaypoint_Move.et", UIWidgets.ResourceNamePicker, "Defend waypoint prefab", "et")]
9  protected ResourceName m_sDefaultWaypointPrefab;
10 
11  [Attribute(defvalue: "0 0 0", uiwidget: UIWidgets.Coords, params: "inf inf purpose=coords space=entity")]
12  protected vector m_vDefaultWaypointPosition;
13 
14  //------------------------------------------------------------------------------------------------
16  ResourceName GetDefaultWaypointPrefab()
17  {
19  }
20 
21  //------------------------------------------------------------------------------------------------
24  {
26  }
27 }
m_vDefaultWaypointPosition
protected vector m_vDefaultWaypointPosition
Definition: SCR_EntitySpawnerCharacterSlotComponent.c:12
Attribute
SCR_EntitySpawnerCharacterSlotComponentClass SCR_EntitySpawnerSlotComponentClass Attribute("{FFF9518F73279473}PrefabsEditable/Auto/AI/Waypoints/E_AIWaypoint_Move.et", UIWidgets.ResourceNamePicker, "Defend waypoint prefab", "et")] protected ResourceName m_sDefaultWaypointPrefab
Specifies slot to be used with nearby Entity Spawner Components.
SCR_EntitySpawnerCharacterSlotComponentClass
Definition: SCR_EntitySpawnerCharacterSlotComponent.c:1
GetDefaultWaypointPrefab
ResourceName GetDefaultWaypointPrefab()
Definition: SCR_EntitySpawnerCharacterSlotComponent.c:16
GetDefaultWaypointPosition
vector GetDefaultWaypointPosition()
Definition: SCR_EntitySpawnerCharacterSlotComponent.c:23
SCR_EntitySpawnerSlotComponentClass
Definition: SCR_EntitySpawnerSlotComponent.c:2
params
Configs ServerBrowser KickDialogs params
Definition: SCR_NotificationSenderComponent.c:24
m_sDefaultWaypointPrefab
protected ResourceName m_sDefaultWaypointPrefab
Definition: SCR_AmbientPatrolSpawnPointComponent.c:6