Arma Reforger Explorer  1.1.0.42
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SCR_FreeSpawnData.c
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1 //------------------------------------------------------------------------------------------------
3 {
4  protected ResourceName m_Prefab;
5  protected vector m_Position;
6  protected vector m_Angles;
7 
8  override ResourceName GetPrefab()
9  {
10  return m_Prefab;
11  }
12  override vector GetPosition()
13  {
14  return m_Position;
15  }
16  override vector GetAngles()
17  {
18  return m_Angles;
19  }
20 
21  void SCR_FreeSpawnData(ResourceName prefab, vector position, vector angles = "0 0 0")
22  {
23  m_Prefab = prefab;
25  m_Angles = angles;
26  }
27 };
m_Position
private vector m_Position
Definition: UnitDisplayComponent.c:17
SCR_SpawnData
Definition: SCR_SpawnData.c:9
SCR_FreeSpawnData
Definition: SCR_FreeSpawnData.c:2
m_Prefab
ResourceName m_Prefab
Definition: ForestGeneratorObjects.c:48
position
vector position
Definition: SCR_DestructibleTreeV2.c:30