Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_GameKickMessages.c
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1 [BaseContainerProps(configRoot : true)]
3 {
4  [Attribute("", UIWidgets.Object, "Groups of game kick caused under which cause codes are aggretated")]
5  ref array<ref SCR_ErrorDialogMessageGroup> m_aKickCauseGroups;
6 };
7 
8 //------------------------------------------------------------------------------------------------
11 {
12  [Attribute("", UIWidgets.EditBox, "General error that will be shown if no spefic entry if verified")]
13  string m_sFallbackEntryName;
14 
15  [Attribute("", UIWidgets.Object, "Entries in group")]
16  ref array<ref SCR_ErrorDialogMessageEntry> m_aKickCauseEntries;
17 };
18 
19 //------------------------------------------------------------------------------------------------
22 {
23  [Attribute("", UIWidgets.EditBox, "Name of group")]
24  string m_sName;
25 
26  [Attribute("", UIWidgets.EditBox, "String that will be display in dialog on this kick reason")]
27  string m_sNameLocalized;
28 };
SCR_ErrorDialogMessages
Definition: SCR_GameKickMessages.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_ErrorDialogMessageGroup
Definition: SCR_GameKickMessages.c:10
SCR_BaseContainerCustomTitleField
SCR_Faction ScriptedFaction SCR_BaseContainerCustomTitleField("m_sCallsign")
Definition: SCR_Faction.c:672
SCR_ErrorDialogMessageEntry
Definition: SCR_GameKickMessages.c:21
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468