Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_HUDManagerHandler.c
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3 {
4  protected SCR_HUDManagerComponent m_HUDManager;
5 
6  [Attribute()]
7  protected bool m_bCanUpdate;
8 
9  //------------------------------------------------------------------------------------------------
10  bool CanUpdate()
11  {
12  return m_bCanUpdate;
13  }
14 
15  //------------------------------------------------------------------------------------------------
16  void SetCanUpdate(bool canUpdate)
17  {
18  m_bCanUpdate = canUpdate;
19  }
20 
21  //------------------------------------------------------------------------------------------------
22  void OnInit(notnull SCR_HUDManagerComponent owner)
23  {
24  m_HUDManager = owner;
25  }
26 
27  //------------------------------------------------------------------------------------------------
28  void OnStart(notnull SCR_HUDManagerComponent owner);
29 
30  //------------------------------------------------------------------------------------------------
31  void OnUpdate(notnull SCR_HUDManagerComponent owner);
32 
33  //------------------------------------------------------------------------------------------------
34  void OnStop(notnull SCR_HUDManagerComponent owner);
35 }
SCR_HUDManagerComponent
Definition: SCR_HUDManagerComponent.c:23
SCR_HUDManagerHandler
Definition: SCR_HUDManagerHandler.c:2
m_HUDManager
protected SCR_HUDManagerComponent m_HUDManager
Definition: game.c:41
Attribute
typedef Attribute
Post-process effect of scripted camera.
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468