Arma Reforger Explorer  1.1.0.42
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SCR_HintConditionList.c
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1 [BaseContainerProps(configRoot: true)]
3 {
4  [Attribute()]
5  protected ref array<ref SCR_BaseHintCondition> m_aConditions;
6 
7  //------------------------------------------------------------------------------------------------
10  void Init(IEntity owner)
11  {
12  SCR_HintManagerComponent hintManager = SCR_HintManagerComponent.GetInstance();
13  if (!hintManager)
14  return;
15 
16  for (int i, count = m_aConditions.Count(); i < count; i++)
17  {
18  m_aConditions[i].InitCondition(owner, hintManager);
19  }
20  }
21 
22  //------------------------------------------------------------------------------------------------
25  void Exit(IEntity owner)
26  {
27  SCR_HintManagerComponent hintManager = SCR_HintManagerComponent.GetInstance();
28  if (!hintManager)
29  return;
30 
31  for (int i, count = m_aConditions.Count(); i < count; i++)
32  {
33  m_aConditions[i].ExitCondition(owner, hintManager);
34  }
35  }
36 }
SCR_HintConditionList
Definition: SCR_HintConditionList.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468