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SCR_InventorySlotUI.c File Reference

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Data Structures

class  SCR_InventorySlotUI
 

Enumerations

enum  ESlotFunction {
  TYPE_GENERIC, TYPE_MAGAZINE, TYPE_WEAPON, TYPE_GADGET,
  TYPE_HEALTH, TYPE_CONSUMABLE, TYPE_STORAGE, TYPE_CLOTHES
}
 

Variables

const string SLOT_LAYOUT_1x1 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"
 
const string SLOT_LAYOUT_2x1 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"
 
const string SLOT_LAYOUT_2x2 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"
 
const string SLOT_LAYOUT_3x3 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"
 
const int CURRENT_AMMO_MAGAZINE = ARGB( 255, 255, 255, 255 )
 
const int CURRENT_AMMO_TEXT = ARGB( 255, 142, 142, 142 )
 
const int CURRENT_AMMO_EMPTY = ARGB( 255, 255, 75, 75 )
 
const float CURRENT_AMMO_OPACITY = 0.432
 

Enumeration Type Documentation

◆ ESlotFunction

Enumerator
TYPE_GENERIC 
TYPE_MAGAZINE 
TYPE_WEAPON 
TYPE_GADGET 
TYPE_HEALTH 
TYPE_CONSUMABLE 
TYPE_STORAGE 
TYPE_CLOTHES 

Definition at line 12 of file SCR_InventorySlotUI.c.

Variable Documentation

◆ CURRENT_AMMO_EMPTY

const int CURRENT_AMMO_EMPTY = ARGB( 255, 255, 75, 75 )

Definition at line 8 of file SCR_InventorySlotUI.c.

◆ CURRENT_AMMO_MAGAZINE

const int CURRENT_AMMO_MAGAZINE = ARGB( 255, 255, 255, 255 )

Definition at line 6 of file SCR_InventorySlotUI.c.

◆ CURRENT_AMMO_OPACITY

const float CURRENT_AMMO_OPACITY = 0.432

Definition at line 10 of file SCR_InventorySlotUI.c.

◆ CURRENT_AMMO_TEXT

const int CURRENT_AMMO_TEXT = ARGB( 255, 142, 142, 142 )

Definition at line 7 of file SCR_InventorySlotUI.c.

◆ SLOT_LAYOUT_1x1

const string SLOT_LAYOUT_1x1 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"

Definition at line 1 of file SCR_InventorySlotUI.c.

◆ SLOT_LAYOUT_2x1

const string SLOT_LAYOUT_2x1 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"

Definition at line 2 of file SCR_InventorySlotUI.c.

◆ SLOT_LAYOUT_2x2

const string SLOT_LAYOUT_2x2 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"

Definition at line 3 of file SCR_InventorySlotUI.c.

◆ SLOT_LAYOUT_3x3

const string SLOT_LAYOUT_3x3 = "{F437ACE2BD5F11E1}UI/layouts/Menus/Inventory/InventoryItemSlot.layout"

Definition at line 4 of file SCR_InventorySlotUI.c.