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1.1.0.42
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Data Structures | |
class | SCR_ScenarioFrameworkLayerTaskDefendClass |
class | SCR_ScenarioFrameworkTaskDefendFactionSettings |
class | SCR_ScenarioFrameworkTaskDefendAttackingFactionTitle |
Variables | |
UI layouts HUD CampaignMP CampaignMainHUD | layout |
UI layouts HUD CampaignMP CampaignMainHUD | category |
protected ref array< ref SCR_ScenarioFrameworkTaskDefendFactionSettings > | m_aFactionSettings |
protected float | m_fMinDefenderPercentageRatio |
protected ref array< string > | m_aAttackerLayerNames |
protected bool | m_bEarlierEvaluation |
protected bool | m_bDelayedEvaluation |
protected bool | m_bDisplayDelayedEvaluationText |
protected LocalizedString | m_sDelayedEvaluationText |
protected SCR_CharacterTriggerEntity | m_CharacterTriggerEntity |
protected float | m_fTempCountdown = m_fDefendTime |
protected string | m_sFormattedCountdownTitle = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sCountdownTitleText)) |
protected string | m_sFormattedDelayedEvaluationText = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sDelayedEvaluationText)) |
protected ref array< SCR_ScenarioFrameworkLayerBase > | m_aAttackerLayer = {} |
protected float | m_fTempTimeSlice |
protected bool | m_bTaskEvaluated |
protected bool | m_bEvaluationSet |
protected WorldTimestamp | m_fEvaluateTimeStart |
protected WorldTimestamp | m_fEvaluateTimeEnd |
protected Widget | m_wRoot |
protected Widget | m_wInfoOverlay |
protected Widget | m_wCountdownOverlay |
protected RichTextWidget | m_wCountdown |
protected RichTextWidget | m_wFlavour |
protected FactionKey | m_sFactionKey |
protected bool | m_bCountOnlyPlayers |
class SCR_ScenarioFrameworkTaskDefendFactionSettings _WB_GetCustomTitle | ( | BaseContainer | source, |
out string | title | ||
) |
Definition at line 607 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
override void AfterAllChildrenSpawned | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
Definition at line 319 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
SCR_ScenarioFrameworkLayerTaskDefendClass SCR_ScenarioFrameworkLayerTaskClass Attribute | ( | desc:"Will use trigger that is named for Defend params calculations" | , |
category:"Task" | |||
) |
Definition at line 8 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
SCR_ScenarioFrameworkTaskDefendAttackingFactionTitle BaseContainerCustomTitle BaseContainerProps | ( | ) |
void CheckAttackerLayers | ( | ) |
Definition at line 497 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
Definition at line 128 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
override void DynamicDespawn | ( | SCR_ScenarioFrameworkLayerBase | layer | ) |
Definition at line 287 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
override void EOnFrame | ( | IEntity | owner, |
float | timeSlice | ||
) |
Definition at line 540 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void EvaluateStatus | ( | ) |
Definition at line 154 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void FindCharacterTriggerEntity | ( | ) |
Definition at line 88 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
SCR_CharacterTriggerEntity GetCharacterTriggerEntity | ( | ) |
Definition at line 81 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
bool _WB_GetCustomTitle::GetCountOnlyPlayers | ( | ) |
Definition at line 567 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
float GetDefendTime | ( | ) |
Definition at line 67 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
Faction _WB_GetCustomTitle::GetFaction | ( | ) |
Definition at line 549 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
override void Init | ( | SCR_ScenarioFrameworkArea | area = null , |
SCR_ScenarioFrameworkEActivationType | activation = SCR_ScenarioFrameworkEActivationType.SAME_AS_PARENT |
||
) |
Definition at line 292 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void InitHUD | ( | ) |
Definition at line 362 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void RemovePeriodicUpdates | ( | ) |
Definition at line 531 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
override void RestoreToDefault | ( | bool | includeChildren = false , |
bool | reinitAfterRestoration = false |
||
) |
Definition at line 268 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void RpcDo_UpdateHUD | ( | float | countdown, |
int | taskID | ||
) |
[in] | countdown | |
[in] | taskID |
Definition at line 450 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void SCR_ScenarioFrameworkLayerTaskDefend | ( | IEntityComponentSource | src, |
IEntity | ent, | ||
IEntity | parent | ||
) |
[in] | src | |
[in] | ent | |
[in] | parent |
Definition at line 122 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void SetDefendTime | ( | float | time | ) |
[in] | time |
Definition at line 74 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void _WB_GetCustomTitle::SetFactionKey | ( | FactionKey | factionKey | ) |
[in] | factionKey |
Definition at line 560 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
override bool SetSupportEntity | ( | ) |
Definition at line 106 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void SetupAttackerLayer | ( | ) |
Definition at line 214 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void SetupEvaluation | ( | ) |
Definition at line 233 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
void UpdateHUD | ( | ) |
Definition at line 404 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
UI layouts HUD CampaignMP CampaignMainHUD category |
Definition at line 21 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
UI layouts HUD CampaignMP CampaignMainHUD layout |
Definition at line 20 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected ref array<SCR_ScenarioFrameworkLayerBase> m_aAttackerLayer = {} |
Definition at line 51 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected ref array<string> m_aAttackerLayerNames |
Definition at line 30 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected ref array<ref SCR_ScenarioFrameworkTaskDefendFactionSettings> m_aFactionSettings |
Definition at line 24 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected bool m_bCountOnlyPlayers |
Definition at line 545 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected bool m_bDelayedEvaluation |
Definition at line 36 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected bool m_bDisplayDelayedEvaluationText |
Definition at line 39 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected bool m_bEarlierEvaluation |
Definition at line 33 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected bool m_bEvaluationSet |
Definition at line 55 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected bool m_bTaskEvaluated |
Definition at line 54 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected SCR_CharacterTriggerEntity m_CharacterTriggerEntity |
Definition at line 44 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected WorldTimestamp m_fEvaluateTimeEnd |
Definition at line 57 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected WorldTimestamp m_fEvaluateTimeStart |
Definition at line 56 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected float m_fMinDefenderPercentageRatio |
Definition at line 27 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected float m_fTempCountdown = m_fDefendTime |
Definition at line 46 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected float m_fTempTimeSlice |
Definition at line 53 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected LocalizedString m_sDelayedEvaluationText |
Definition at line 42 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected FactionKey m_sFactionKey |
Definition at line 542 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected string m_sFormattedCountdownTitle = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sCountdownTitleText)) |
Definition at line 48 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected string m_sFormattedDelayedEvaluationText = string.Format(WidgetManager.Translate("<color rgba=\"226, 168, 80, 255\">%1</color>", m_sDelayedEvaluationText)) |
Definition at line 49 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected RichTextWidget m_wCountdown |
Definition at line 62 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected Widget m_wCountdownOverlay |
Definition at line 61 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected RichTextWidget m_wFlavour |
Definition at line 63 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected Widget m_wInfoOverlay |
Definition at line 60 of file SCR_ScenarioFrameworkLayerTaskDefend.c.
protected Widget m_wRoot |
Definition at line 59 of file SCR_ScenarioFrameworkLayerTaskDefend.c.