Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_InventoryVehicleVisibilityAttribute.c
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1
[
BaseContainerProps
()]
2
class
SCR_InventoryVehicleVisibilityAttribute
:
BaseItemAttributeData
3
{
4
[
Attribute
(
"0"
, UIWidgets.CheckBox,
"If true, this item will appear in inventory only when player is inside the vehicle."
)]
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protected
bool
m_bShowInVehicleOnly;
6
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[
Attribute
(
"0"
, UIWidgets.CheckBox,
"If true, this item will be visible in inventory only when player's and vehicle's factions are the same."
)]
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protected
bool
m_bShowForVehicleFactionOnly;
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//------------------------------------------------------------------------------------------------
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bool
GetVisibleInVehicleOnly()
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{
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return
m_bShowInVehicleOnly;
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}
15
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//------------------------------------------------------------------------------------------------
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bool
GetVisibleForVehicleFactionOnly()
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{
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return
m_bShowForVehicleFactionOnly;
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}
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};
SCR_InventoryVehicleVisibilityAttribute
Definition:
SCR_InventoryVehicleVisibilityAttribute.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
BaseItemAttributeData
Definition:
BaseItemAttributeData.c:12
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Inventory
SCR_InventoryVehicleVisibilityAttribute.c
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1.8.17