Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_InventoryVehicleVisibilityAttribute.c
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3 {
4  [Attribute("0", UIWidgets.CheckBox, "If true, this item will appear in inventory only when player is inside the vehicle.")]
5  protected bool m_bShowInVehicleOnly;
6 
7  [Attribute("0", UIWidgets.CheckBox, "If true, this item will be visible in inventory only when player's and vehicle's factions are the same.")]
8  protected bool m_bShowForVehicleFactionOnly;
9 
10  //------------------------------------------------------------------------------------------------
11  bool GetVisibleInVehicleOnly()
12  {
13  return m_bShowInVehicleOnly;
14  }
15 
16  //------------------------------------------------------------------------------------------------
17  bool GetVisibleForVehicleFactionOnly()
18  {
19  return m_bShowForVehicleFactionOnly;
20  }
21 };
SCR_InventoryVehicleVisibilityAttribute
Definition: SCR_InventoryVehicleVisibilityAttribute.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468
BaseItemAttributeData
Definition: BaseItemAttributeData.c:12