Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_ManualCameraAttachHintCondition.c
Go to the documentation of this file.
1
[
BaseContainerProps
(), SCR_BaseContainerHintCondition()]
2
class
SCR_ManualCameraAttachHintCondition
:
SCR_BaseHintCondition
3
{
4
//------------------------------------------------------------------------------------------------
5
protected
SCR_AttachManualCameraComponent
GetComponent(Managed owner)
6
{
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SCR_ManualCamera
camera =
SCR_ManualCamera
.Cast(owner);
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if
(camera)
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return
SCR_AttachManualCameraComponent
.Cast(camera.FindCameraComponent(
SCR_AttachManualCameraComponent
));
10
else
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return
null
;
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}
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//------------------------------------------------------------------------------------------------
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override
protected
void
OnInitCondition(Managed owner)
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{
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SCR_AttachManualCameraComponent
component = GetComponent(owner);
18
if
(component)
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component.GetOnAttachChange().Insert(
Activate
);
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}
21
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//------------------------------------------------------------------------------------------------
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override
protected
void
OnExitCondition(Managed owner)
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{
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SCR_AttachManualCameraComponent
component = GetComponent(owner);
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if
(component)
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component.GetOnAttachChange().Remove(
Activate
);
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}
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}
SCR_BaseHintCondition
Definition:
SCR_BaseHintCondition.c:2
SCR_ManualCamera
Definition:
SCR_ManualCamera.c:16
SCR_ManualCameraAttachHintCondition
Definition:
SCR_ManualCameraAttachHintCondition.c:2
Activate
protected void Activate()
Definition:
SCR_BaseHintCondition.c:9
SCR_AttachManualCameraComponent
Attach camera to a target.
Definition:
SCR_AttachManualCameraComponent.c:5
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Components
Hints
HintConditions
SCR_ManualCameraAttachHintCondition.c
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1.8.17