Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_ManualCameraSave.c
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3 {
4  [Attribute()]
5  ResourceName m_sWorldPath;
6 
7  [Attribute()]
8  int m_iIndex;
9 
10  [Attribute()]
11  ref array<ref SCR_ManualCameraComponentSave> m_aComponentData;
12 };
13 
16 {
17  [Attribute()]
18  string m_sTypeName;
19 
20  [Attribute()]
21  ref array<float> m_aValues;
22 
23  IEntity m_Target;
24 };
SCR_BaseContainerCustomTitleResourceName
SCR_CampaignMilitaryBaseComponent SCR_MilitaryBaseComponent SCR_BaseContainerCustomTitleResourceName("m_sBaseName", true)
Definition: SCR_CampaignMilitaryBaseComponent.c:2522
BaseContainerCustomTitleField
class SCR_KeyBindingFilter BaseContainerCustomTitleField("m_sBindString")
Definition: SCR_KeyBindingMenuConfig.c:113
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_ManualCameraComponentSave
Definition: SCR_ManualCameraSave.c:15
SCR_ManualCameraSave
Definition: SCR_ManualCameraSave.c:2
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468