Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_NotificationUIInfo.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseContainerLocalizedTitleField
(
"Name"
)]
3
class
SCR_UINotificationInfo
:
SCR_UIInfo
4
{
5
[
Attribute
(
"0"
, UIWidgets.ComboBox,
"Notification Color"
,
""
, ParamEnumArray.FromEnum(
ENotificationColor
) )]
6
protected
ENotificationColor
m_cNotificationColor;
7
8
[
Attribute
(
"0"
, UIWidgets.ComboBox,
"Editor Position Data"
,
""
, ParamEnumArray.FromEnum(
ENotificationSetPositionData
) )]
9
protected
ENotificationSetPositionData
m_EditorSetPositionData;
10
11
//------------------------------------------------------------------------------------------------
14
ENotificationColor
GetNotificationColor()
15
{
16
return
m_cNotificationColor;
17
}
18
19
//------------------------------------------------------------------------------------------------
22
ENotificationSetPositionData
GetEditorSetPositionData()
23
{
24
return
m_EditorSetPositionData;
25
}
26
}
ENotificationSetPositionData
ENotificationSetPositionData
Definition:
ENotificationSetPositionData.c:6
SCR_BaseContainerLocalizedTitleField
SCR_TabViewComponent SCR_ScriptedWidgetComponent SCR_BaseContainerLocalizedTitleField("m_sTabButtonContent")
Definition:
SCR_TabViewComponent.c:963
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_UIInfo
Definition:
SCR_UIInfo.c:7
ENotificationColor
ENotificationColor
Definition:
ENotificationColor.c:4
SCR_UINotificationInfo
UIInfo used by the Notifications system.
Definition:
SCR_NotificationUIInfo.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
Containers
UIInfo
SCR_NotificationUIInfo.c
Generated by
1.8.17