Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_PlayerUIInfo.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseContainerLocalizedTitleField
(
"Name"
)]
2
class
SCR_PlayerUIInfo
:
SCR_UIInfo
3
{
4
[
Attribute
()]
5
protected
int
m_iPlayerID;
6
7
//------------------------------------------------------------------------------------------------
8
void
SetPlayerID(
int
playerID)
9
{
10
m_iPlayerID
= playerID;
11
}
12
13
//------------------------------------------------------------------------------------------------
14
int
GetPlayerID()
15
{
16
return
m_iPlayerID
;
17
}
18
19
//------------------------------------------------------------------------------------------------
20
override
LocalizedString
GetName()
21
{
22
if
(
m_iPlayerID
> 0)
23
return
GetGame
().GetPlayerManager().GetPlayerName(
m_iPlayerID
);
24
else
25
return
super.GetName();
26
}
27
}
GetGame
ArmaReforgerScripted GetGame()
Definition:
game.c:1424
SCR_BaseContainerLocalizedTitleField
SCR_TabViewComponent SCR_ScriptedWidgetComponent SCR_BaseContainerLocalizedTitleField("m_sTabButtonContent")
Definition:
SCR_TabViewComponent.c:963
SCR_PlayerUIInfo
Definition:
SCR_PlayerUIInfo.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_UIInfo
Definition:
SCR_UIInfo.c:7
m_iPlayerID
SCR_EditorManagerCore m_iPlayerID
LocalizedString
Definition:
LocalizedString.c:21
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
Containers
UIInfo
SCR_PlayerUIInfo.c
Generated by
1.8.17