Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_PrefabsCategory.c
Go to the documentation of this file.
1
[
BaseContainerProps
()]
3
class
SCR_PrefabsCategory
:
SCR_BasePrefabCategory
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{
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[
Attribute
(
""
, UIWidgets.EditBox,
"World Editor display name, has no real usage"
)]
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protected
string
m_sName;
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[
Attribute
(
""
, UIWidgets.Object,
"Categories of prefabs and/or nested categories of prefabs"
)]
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protected
ref array<ref SCR_BasePrefabCategory> m_aPrefabsCategories;
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//------------------------------------------------------------------------------------------------
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override
void
Spawn(
int
numberOfPrefabsToSpawn,
SCR_PrefabsSpawner
prefabsSpawner)
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{
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prefabsSpawner.SpawnPrefabsCategories(numberOfPrefabsToSpawn, m_aPrefabsCategories);
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}
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}
SCR_PrefabsCategory
Categories of prefabs and/or nested categories of prefabs.
Definition:
SCR_PrefabsCategory.c:3
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_PrefabsSpawner
Base class for Prefabs Spawning.
Definition:
SCR_PrefabsSpawner.c:3
SCR_BasePrefabCategory
Base class for Prefab Spawning.
Definition:
SCR_BasePrefabCategory.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
GameMode
PrefabsSpawning
SCR_PrefabsCategory.c
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