Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_PrefabsCategory.c
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4 {
5  [Attribute("", UIWidgets.EditBox, "World Editor display name, has no real usage")]
6  protected string m_sName;
7 
8  [Attribute("", UIWidgets.Object, "Categories of prefabs and/or nested categories of prefabs")]
9  protected ref array<ref SCR_BasePrefabCategory> m_aPrefabsCategories;
10 
11  //------------------------------------------------------------------------------------------------
12  override void Spawn(int numberOfPrefabsToSpawn, SCR_PrefabsSpawner prefabsSpawner)
13  {
14  prefabsSpawner.SpawnPrefabsCategories(numberOfPrefabsToSpawn, m_aPrefabsCategories);
15  }
16 }
SCR_PrefabsCategory
Categories of prefabs and/or nested categories of prefabs.
Definition: SCR_PrefabsCategory.c:3
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_PrefabsSpawner
Base class for Prefabs Spawning.
Definition: SCR_PrefabsSpawner.c:3
SCR_BasePrefabCategory
Base class for Prefab Spawning.
Definition: SCR_BasePrefabCategory.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468