Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_SoundManagerEntityCore.c
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1
//------------------------------------------------------------------------------------------------
2
[
BaseContainerProps
(configRoot:
true
)]
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class
SCR_SoundManagerEntityCore
: SCR_GameCoreBase
4
{
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[
Attribute
(
""
, UIWidgets.ResourceNamePicker,
""
,
"et"
)]
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private
ResourceName m_SoundManagerPrefab;
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8
//------------------------------------------------------------------------------------------------
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override
void
OnGameStart()
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{
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if
(!System.IsConsoleApp())
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GetGame
().SpawnEntityPrefab(Resource.Load(m_SoundManagerPrefab));
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}
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};
GetGame
ArmaReforgerScripted GetGame()
Definition:
game.c:1424
Attribute
typedef Attribute
Post-process effect of scripted camera.
SCR_SoundManagerEntityCore
Definition:
SCR_SoundManagerEntityCore.c:3
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Entities
SoundManager
SCR_SoundManagerEntityCore.c
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1.8.17