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SCR_SoundType.c
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3 {
4  [Attribute("", UIWidgets.Object, "")]
5  ref array<ref SCR_SoundDef> m_aSoundDef;
6 }
SCR_SoundType
Definition: SCR_SoundType.c:2
Attribute
typedef Attribute
Post-process effect of scripted camera.
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition: SCR_AIGoalReaction.c:468