Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
SCR_SupplyCostItemHintUIInfo.c
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1
[
BaseContainerProps
(configRoot:
true
)]
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class
SCR_SupplyCostItemHintUIInfo
: SCR_InventoryItemHintUIInfo
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{
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protected
float
m_fItemSupplyCost = -1;
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6
//------------------------------------------------------------------------------------------------
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void
SetSupplyCost(
float
supplyCost)
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{
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m_fItemSupplyCost = supplyCost;
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}
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//------------------------------------------------------------------------------------------------
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override
bool
CanBeShown(
InventoryItemComponent
item,
SCR_InventorySlotUI
focusedSlot)
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{
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if
(!super.CanBeShown(item, focusedSlot))
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return
false
;
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return
item && m_fItemSupplyCost >= 0;
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}
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//------------------------------------------------------------------------------------------------
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override
string
GetItemHintName(
InventoryItemComponent
item)
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{
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return
WidgetManager.Translate(
GetName
(),
SCR_ResourceSystemHelper
.SuppliesToString(m_fItemSupplyCost));
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}
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}
GetName
string GetName()
Definition:
SCR_ScenarioFrameworkLayerBase.c:85
SCR_ResourceSystemHelper
Definition:
SCR_ResourceSystemHelper.c:1
SCR_SupplyCostItemHintUIInfo
Definition:
SCR_SupplyCostItemHintUIInfo.c:2
InventoryItemComponent
Definition:
InventoryItemComponent.c:12
SCR_InventorySlotUI
Definition:
SCR_InventorySlotUI.c:27
BaseContainerProps
SCR_AIGoalReaction_Follow BaseContainerProps
Handles insects that are supposed to be spawned around selected prefabs defined in prefab names array...
Definition:
SCR_AIGoalReaction.c:468
scripts_Arma_Reforger_v1.1.0.42
scripts
Game
Editor
Containers
UIInfo
SCR_SupplyCostItemHintUIInfo.c
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