10 override protected void Setup()
12 SCR_HintManagerComponent.HideHint();
13 SCR_HintManagerComponent.ClearLatestHint();
15 m_fConditionCheckPeriod = 1;
17 PlaySoundSystem(
"Navigation_CompassNorth",
true);
22 override protected bool GetIsFinished()
24 float angle = Math.RAD2DEG *
m_Player.GetCharacterController().GetInputContext().GetAimingAngles()[0];
25 return (Math.AbsFloat(angle) < 3);