5 private string m_sSignalName;
6 private int m_iSignalIndex = -1;
9 private SignalsManagerComponent m_SignalsManager;
12 override bool CanBePerformedScript(IEntity user)
17 if (m_iSignalIndex < 0)
24 override void Init(IEntity pOwnerEntity, GenericComponent pManagerComponent)
26 m_SignalsManager = SignalsManagerComponent.Cast(pOwnerEntity.FindComponent(SignalsManagerComponent));
32 override bool GetState()
38 override void SetState(
bool enable)
43 float targetValue = 0;