Arma Reforger Explorer  1.1.0.42
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SoundComponent.c
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1 /*
2 ===========================================
3 Do not modify, this script is generated
4 ===========================================
5 */
6 
13 {
14 }
15 
16 class SoundComponent: SimpleSoundComponent
17 {
19  proto external AudioHandle SoundEvent(string eventName);
21  proto external AudioHandle SoundEventTransform(string eventName, vector transf[]);
23  proto external AudioHandle SoundEventBone(string eventName, string bone);
25  proto external AudioHandle SoundEventOffset(string eventName, vector offset);
26 }
27 
SoundEventBone
proto external AudioHandle SoundEventBone(string eventName, string bone)
Play a sound from the owner entity's position.
SoundComponentClass
Definition: SoundComponent.c:12
SoundEvent
SoundComponentClass SimpleSoundComponentClass SoundEvent(string eventName)
Play a sound from the owner entity's position.
SoundEventOffset
proto external AudioHandle SoundEventOffset(string eventName, vector offset)
Play a sound with a given offset from the owner entity.
SimpleSoundComponentClass
Definition: SimpleSoundComponent.c:12
SoundEventTransform
proto external AudioHandle SoundEventTransform(string eventName, vector transf[])
Play a sound from a set transformation.