4 const string STANCE_STAND =
"{9DF327726AD6B515}UI/Textures/StanceIndicator/stance_stand.edds";
5 const string STANCE_CROUCH =
"{90ED76A233697F90}UI/Textures/StanceIndicator/stance_crouch.edds";
6 const string STANCE_PRONE =
"{A7117D97ED663EC4}UI/Textures/StanceIndicator/stance_prone.edds";
8 private ImageWidget m_wStance =
null;
16 override void OnStartDraw(IEntity owner)
18 super.OnStartDraw(owner);
21 m_wStance = ImageWidget.Cast(
m_wRoot.FindAnyWidget(
"Image0"));
32 ArmaReforgerScripted game =
GetGame();
40 override void UpdateValues(IEntity owner,
float timeSlice)