Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | BaseSlotComponentClass |
class | ClimbingDataComponentClass |
class | DoorSlotComponentClass |
class | LadderComponentClass |
class | SlotBoneMappingObject |
Functions | |
BaseSlotComponentClass GameComponentClass | GetSlotInfo () |
Returns the current slot info. More... | |
proto external IEntity | GetAttachedEntity () |
Returns the current attached entity. More... | |
event void | OnAttachedEntity (IEntity ent) |
Runs every time an entity is attached to the slot. More... | |
event void | OnDetachedEntity (IEntity ent) |
Runs every time an entity is detached from the slot. More... | |
ClimbingDataComponentClass GenericComponentClass | CanClimbOver () |
Returns true if the owner of this component can be climbed. More... | |
LadderComponentClass GameComponentClass | IsAbove (vector pPositionWS) |
proto external void | SetEnabledEntry (bool frontTop) |
ClimbingDataComponentClass GenericComponentClass CanClimbOver | ( | ) |
Returns true if the owner of this component can be climbed.
proto external IEntity GetAttachedEntity | ( | ) |
Returns the current attached entity.
BaseSlotComponentClass GameComponentClass GetSlotInfo | ( | ) |
Returns the current slot info.
LadderComponentClass GameComponentClass IsAbove | ( | vector | pPositionWS | ) |
Check if the position is above the ladder.
pPositionWS | Position in world space which will be checked |
event void OnAttachedEntity | ( | IEntity | ent | ) |
Runs every time an entity is attached to the slot.
Definition at line 10 of file SCR_WheelSlotInfo.c.
event void OnDetachedEntity | ( | IEntity | ent | ) |
Runs every time an entity is detached from the slot.
Definition at line 22 of file SCR_WheelSlotInfo.c.
proto external void SetEnabledEntry | ( | bool | frontTop | ) |
Enable or disable the top front entry of the ladder.
frontTop | Desired state of entry. |