Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Data Structures | |
class | BaseHUDComponentClass |
class | BaseInfoDisplay |
class | GroupInfoDisplay |
class | HUDManagerComponentClass |
Functions | |
BaseHUDComponentClass GameComponentClass | GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays) |
proto external void | RegisterInfoDisplay (BaseInfoDisplay infoDisplay) |
proto external void | UnregisterInfoDisplay (BaseInfoDisplay infoDisplay) |
HUDManagerComponentClass SCR_BaseHUDComponentClass | IsHUDEnabled () |
proto external bool | EnableHUD (bool state) |
proto external bool | StartDrawing (BaseInfoDisplay display) |
proto external void | StopDrawing (BaseInfoDisplay display) |
proto external int | GetInfoDisplaysDrawn (out notnull array< BaseInfoDisplay > outInfoDisplays, bool getAllShown=false) |
event protected void | OnInit (IEntity owner) |
event protected void | OnUpdate (IEntity owner) |
event protected void | OnControlledEntityChanged (IEntity from, IEntity to) |
Runs every time the controlled entity has been changed. More... | |
proto external bool EnableHUD | ( | bool | state | ) |
BaseHUDComponentClass GameComponentClass GetInfoDisplays | ( | out notnull array< BaseInfoDisplay > | outInfoDisplays | ) |
proto external int GetInfoDisplaysDrawn | ( | out notnull array< BaseInfoDisplay > | outInfoDisplays, |
bool | getAllShown = false |
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HUDManagerComponentClass SCR_BaseHUDComponentClass IsHUDEnabled | ( | ) |
event protected void OnControlledEntityChanged | ( | IEntity | from, |
IEntity | to | ||
) |
Runs every time the controlled entity has been changed.
SCR_PlayerController Event Used to reinit Task manager Component when new entity is controlled
SCR_PlayerController Event Used to reinit VON when new entity is controlled
Definition at line 113 of file SCR_ItemPlacementComponent.c.
event protected void OnInit | ( | IEntity | owner | ) |
Called during EOnInit.
owner | Entity this component is attached to. |
Definition at line 523 of file SCR_CharacterCommandHandler_Tests.c.
event protected void OnUpdate | ( | IEntity | owner | ) |
proto external void RegisterInfoDisplay | ( | BaseInfoDisplay | infoDisplay | ) |
proto external bool StartDrawing | ( | BaseInfoDisplay | display | ) |
proto external void StopDrawing | ( | BaseInfoDisplay | display | ) |
proto external void UnregisterInfoDisplay | ( | BaseInfoDisplay | infoDisplay | ) |