Arma Reforger Explorer  1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
UI_HUD

Data Structures

class  BaseHUDComponentClass
 
class  BaseInfoDisplay
 
class  GroupInfoDisplay
 
class  HUDManagerComponentClass
 

Functions

BaseHUDComponentClass GameComponentClass GetInfoDisplays (out notnull array< BaseInfoDisplay > outInfoDisplays)
 
proto external void RegisterInfoDisplay (BaseInfoDisplay infoDisplay)
 
proto external void UnregisterInfoDisplay (BaseInfoDisplay infoDisplay)
 
HUDManagerComponentClass SCR_BaseHUDComponentClass IsHUDEnabled ()
 
proto external bool EnableHUD (bool state)
 
proto external bool StartDrawing (BaseInfoDisplay display)
 
proto external void StopDrawing (BaseInfoDisplay display)
 
proto external int GetInfoDisplaysDrawn (out notnull array< BaseInfoDisplay > outInfoDisplays, bool getAllShown=false)
 
event protected void OnInit (IEntity owner)
 
event protected void OnUpdate (IEntity owner)
 
event protected void OnControlledEntityChanged (IEntity from, IEntity to)
 Runs every time the controlled entity has been changed. More...
 

Detailed Description

Function Documentation

◆ EnableHUD()

proto external bool EnableHUD ( bool  state)

◆ GetInfoDisplays()

BaseHUDComponentClass GameComponentClass GetInfoDisplays ( out notnull array< BaseInfoDisplay outInfoDisplays)

◆ GetInfoDisplaysDrawn()

proto external int GetInfoDisplaysDrawn ( out notnull array< BaseInfoDisplay outInfoDisplays,
bool  getAllShown = false 
)

◆ IsHUDEnabled()

HUDManagerComponentClass SCR_BaseHUDComponentClass IsHUDEnabled ( )

◆ OnControlledEntityChanged()

event protected void OnControlledEntityChanged ( IEntity  from,
IEntity  to 
)

Runs every time the controlled entity has been changed.

SCR_PlayerController Event Used to reinit Task manager Component when new entity is controlled

SCR_PlayerController Event Used to reinit VON when new entity is controlled

Definition at line 113 of file SCR_ItemPlacementComponent.c.

◆ OnInit()

event protected void OnInit ( IEntity  owner)

Called during EOnInit.

Parameters
ownerEntity this component is attached to.

Definition at line 523 of file SCR_CharacterCommandHandler_Tests.c.

◆ OnUpdate()

event protected void OnUpdate ( IEntity  owner)

◆ RegisterInfoDisplay()

proto external void RegisterInfoDisplay ( BaseInfoDisplay  infoDisplay)

◆ StartDrawing()

proto external bool StartDrawing ( BaseInfoDisplay  display)

◆ StopDrawing()

proto external void StopDrawing ( BaseInfoDisplay  display)

◆ UnregisterInfoDisplay()

proto external void UnregisterInfoDisplay ( BaseInfoDisplay  infoDisplay)