Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
AIFlock.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
11
12
class
AIFlockClass
:
AIAnimalClass
13
{
14
}
15
16
class
AIFlock: AIAnimal
17
{
18
proto external
void
ActivateAllBirds
(
bool
val);
19
proto external
vector
CreateRandomBirdTarget
(
int
i);
20
//For the individual birds, what will be its center, this is used as the starting position as well as for some calculations
21
proto external
vector
CreateRandomBirdCenter
();
22
23
// callbacks
24
25
//Function called when the flock takes off
26
event
void
OnTakeOff
();
27
//Function called when the flock starts the flying animation
28
event
void
OnFlying
();
29
//Function called when the flock starts landing
30
event
void
OnLanding
();
31
//Function called when the flock finished landing
32
event
void
OnFinishedLanding
();
33
}
34
AIAnimalClass
Definition
AIAnimal.c:13
AIFlockClass
Definition
AIFlock.c:13
vector
Definition
vector.c:13
ActivateAllBirds
AIFlockClass AIAnimalClass ActivateAllBirds(bool val)
OnLanding
event void OnLanding()
OnFinishedLanding
event void OnFinishedLanding()
CreateRandomBirdTarget
proto external vector CreateRandomBirdTarget(int i)
OnFlying
event void OnFlying()
CreateRandomBirdCenter
proto external vector CreateRandomBirdCenter()
OnTakeOff
event void OnTakeOff()
scripts
Game
generated
AI
AIFlock.c
Generated by
1.17.0