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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | AmbientSoundsComponentClass |
Functions | |
| AmbientSoundsComponentClass SoundComponentClass | QueryAmbientSoundsBySphere (float radius, EQueryEntitiesFlags queryFlags=EQueryEntitiesFlags.ALL) |
| proto external void | GetAmbientSoundsCountPerType (out notnull array< int > count) |
| proto external vector | GetCameraOrigin () |
| Returns the last camera position. | |
| proto external bool | GetRiver (const vector pos, out notnull array< float > vals) |
| proto external IEntity | GetRandomTree (EAmbientSoundFlags soundFlags, float minHeight) |
| proto external void | GetClosestEntities (EAmbientSoundFlags soundFlags, int nEntities, out notnull array< IEntity > output) |
| proto void | TracePointToTerrain (const vector point, inout int iSoundGroup) |
| Results from the last call to QueryAmbientSoundsBySphere are used. | |
| event void | OnRefreshNeeded () |
| Triggered when a big-enough change in the surrounding area is detected that would require an update. | |
| event void | OnQueryFinished () |
| Triggered when the result of QueryAmbientSoundsBySphere query becomes available. | |