Arma Reforger Explorer
1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
Toggle main menu visibility
Loading...
Searching...
No Matches
BaseCommandHandlerComponent.c
Go to the documentation of this file.
1
/*
2
===========================================
3
Do not modify, this script is generated
4
===========================================
5
*/
6
11
12
class
BaseCommandHandlerComponentClass
:
GameComponentClass
13
{
14
}
15
16
class
BaseCommandHandlerComponent:
GameComponent
17
{
22
proto external
void
SetSimulationDisabled
(
bool
pSimulationDisabled);
23
24
// callbacks
25
30
event
protected
void
OnInit
(
IEntity
owner);
31
event
protected
void
OnCommandActivate
(
int
pCmdId);
32
event
protected
void
OnCommandDeactivate
(
int
pCmdId);
39
event
protected
void
Update
(
float
pDt,
int
pCurrentCommandID,
bool
pCurrentCommandFinished);
40
}
41
BaseCommandHandlerComponentClass
Definition
BaseCommandHandlerComponent.c:13
GameComponentClass
Definition
GameComponentClass.c:8
GameComponent
Definition
GameComponent.c:13
IEntity
Definition
IEntity.c:13
OnCommandDeactivate
void OnCommandDeactivate(int pCmdId)
OnCommandActivate
override void OnCommandActivate(int pCmdId)
Definition
SCR_CharacterCommandHandler.c:42
SetSimulationDisabled
BaseCommandHandlerComponentClass GameComponentClass SetSimulationDisabled(bool pSimulationDisabled)
Update
@ Update
Definition
SndComponentCallbacks.c:14
OnInit
@ OnInit
Definition
SndComponentCallbacks.c:17
scripts
Game
generated
Base
BaseCommandHandlerComponent.c
Generated by
1.17.0