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ButtonTexture.c
Go to the documentation of this file.
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/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
ButtonTexture
:
ScriptAndConfig
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{
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[
Attribute
(
desc
:
"Name of Texture in imageset. Can be empty!"
)]
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string
m_sTexture;
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[
Attribute
(defvalue:
"0.000000 0.000000 0.000000 1.000000"
,
UIWidgets
.ColorPicker,
desc
:
"Overrides the image color. Default: Black"
)]
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ref
Color
m_Color;
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[
Attribute
(defvalue:
"false"
,
UIWidgets
.CheckBox,
desc
:
"Enable to let the texture have a shadow. This can increase visivility of the texture"
)]
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bool
m_bHasShadow;
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}
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desc
UI Textures DeployMenu Briefing conflict_HintBanner_1_UI desc
Definition
SCR_RespawnBriefingComponent.c:17
ButtonTexture
Definition
ButtonTexture.c:13
Color
Definition
Color.c:13
ScriptAndConfig
Definition
Types.c:124
UIWidgets
Definition
attributes.c:40
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
Game
generated
UI
Actions
ButtonTexture.c
Generated by
1.17.0