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Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Data Structures | |
| class | ChimeraCharacterClass |
Functions | |
| ChimeraCharacterClass GameEntityClass | GetInfoDisplay () |
| proto external CharacterAnimationComponent | GetAnimationComponent () |
| Returns component which has animations controlling logic. More... | |
| proto external CompartmentAccessComponent | GetCompartmentAccessComponent () |
| Returns component which stores information about compartment used by character. More... | |
| proto external CharacterControllerComponent | GetCharacterController () |
| Returns component which has character controlling logic. More... | |
| proto external SCR_DamageManagerComponent | GetDamageManager () |
| Returns component which handles damage. More... | |
| proto external BaseWeaponManagerComponent | GetWeaponManager () |
| Returns component which handles weapons. More... | |
| proto external bool | IsInVehicle () |
| Returns true if the character is inside a vehicle. More... | |
| proto external bool | IsInVehicleADS () |
| Returns true if the character is in vehicle in ADS. More... | |
| proto external vector | AimingPosition () |
| Returns the aim position on the character. More... | |
| proto external vector | EyePosition () |
| Returns the world position of eyes. More... | |
| proto external vector | EyePositionModel () |
| Returns the local position of eyes. More... | |
| proto external AimingComponent | GetHeadAimingComponent () |
| Returns component which controls head aiming. More... | |
| proto external AimingComponent | GetWeaponAimingComponent () |
| Returns component which controls weapon aiming. More... | |
| proto external void | DoStartObjectAction (BaseUserAction pAction) |
| Start performing action by the current character. More... | |
| proto external void | DoPerformObjectAction (BaseUserAction pAction) |
| Perform action by current character. More... | |
| proto external void | DoPerformContinuousObjectAction (BaseUserAction pAction, float timeSlice) |
| Perform continuous action by current character. More... | |
| proto external void | DoCancelObjectAction (BaseUserAction pAction) |
| Cancel action performed by the current character. More... | |