Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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ChimeraCharacter.c
Go to the documentation of this file.
1/*
2===========================================
3Do not modify, this script is generated
4===========================================
5*/
6
11
12class ChimeraCharacter: GameEntity
13{
14 // Returns HUD display for this character
15 proto external BaseInfoDisplay GetInfoDisplay();
17 proto external AIControlComponent GetAIControlComponent();
20 proto external CharacterCommandHandlerComponent GetCommandHandler();
22 proto external CompartmentAccessComponent GetCompartmentAccessComponent();
24 proto external CharacterControllerComponent GetCharacterController();
26 proto external SCR_DamageManagerComponent GetDamageManager();
28 proto external BaseWeaponManagerComponent GetWeaponManager();
30 proto external bool IsInVehicle();
32 proto external bool IsInVehicleADS();
34 proto external vector AimingPosition();
36 proto external vector EyePosition();
38 proto external vector EyePositionModel();
40 proto external vector GetAimRotationModel();
44 proto external AimingComponent GetWeaponAimingComponent();
46 proto external void DoStartObjectAction(BaseUserAction pAction);
48 proto external void DoPerformObjectAction(BaseUserAction pAction);
50 proto external void DoPerformContinuousObjectAction(BaseUserAction pAction, float timeSlice);
52 proto external void DoCancelObjectAction(BaseUserAction pAction);
62 static proto float TraceMoveWithoutCharacters(BaseWorld world, inout TraceParam param);
63
64 // callbacks
65
66 event void OnSpecialContact(IEntity other);
67 event void OnSpecialContactsChagned(notnull array<IEntity> contacts);
68}
69
SCR_CharacterControllerComponent GetCharacterController()
SCR_VehicleDamageManagerComponent GetDamageManager()
proto external CharacterAnimationComponent GetAnimationComponent()
proto external CharacterHeadAimingComponent GetHeadAimingComponent()
proto external AIControlComponent GetAIControlComponent()