Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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CinematicEntity.c File Reference

Go to the source code of this file.

Classes

class  CinematicEntityClass

Functions

CinematicEntityClass GenericEntityClass Play ()
 Start playing the animation. Call 'Prepare' first if you need to change the setup of a component!
proto external void Pause ()
proto external void Stop ()
 Stop tracking time in this menu, prepare for sending data.
proto external bool IsPlaying ()
proto external bool Isfinished ()
proto external void AttachCameraToEntity (IEntity ent, int pivotIndex, vector positionOffset, vector anglesOffset)
proto external void DetachCamera ()
proto external void PlayCameraAnimation (ResourceName animFile, string boneName, float startTimeOffset)
proto external void PlayCameraAnimationExt (ResourceName animFile, string boneName, float startTimeOffset, vector upVec, vector asideVec)
proto external void StopCameraAnimation ()
proto external void SetOnFinishedCallback (func fn)