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EditablePrefabsLabel_Theme.c
Go to the documentation of this file.
1
[
BaseContainerProps
(),
SCR_BaseContainerCustomTitleEnum
(
EEditableEntityLabel
,
"m_Label"
)]
2
class
EditablePrefabsLabel_Theme
:
EditablePrefabsLabel_Base
3
{
4
[
Attribute
()]
5
protected
string
m_FolderName
;
6
7
//------------------------------------------------------------------------------------------------
8
override
bool
GetLabelValid
(
WorldEditorAPI
api,
IEntitySource
entitySource,
IEntityComponentSource
componentSource,
string
targetPath,
EEditableEntityType
entityType, notnull array<EEditableEntityLabel> authoredLabels, out
EEditableEntityLabel
label)
9
{
10
array<string> folderNames = {};
11
targetPath.Split(
"/"
, folderNames,
true
);
12
13
foreach
(
string
folderName : folderNames)
14
{
15
if
(folderName ==
m_FolderName
)
16
{
17
label =
m_Label
;
18
return
true
;
19
}
20
}
21
22
return
false
;
23
}
24
}
EEditableEntityLabel
EEditableEntityLabel
Definition
EEditableEntityLabel.c:2
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
SCR_BaseContainerCustomTitleEnum
class SCR_CampaignHintStorage SCR_BaseContainerCustomTitleEnum(EHint, "m_eHintId")
Definition
SCR_CampaignHintStorage.c:22
EditablePrefabsLabel_Base
Definition
EditablePrefabsLabel_Base.c:3
EditablePrefabsLabel_Base::m_Label
EEditableEntityLabel m_Label
Definition
EditablePrefabsLabel_Base.c:5
EditablePrefabsLabel_Theme
Definition
EditablePrefabsLabel_Theme.c:3
EditablePrefabsLabel_Theme::GetLabelValid
override bool GetLabelValid(WorldEditorAPI api, IEntitySource entitySource, IEntityComponentSource componentSource, string targetPath, EEditableEntityType entityType, notnull array< EEditableEntityLabel > authoredLabels, out EEditableEntityLabel label)
Definition
EditablePrefabsLabel_Theme.c:8
EditablePrefabsLabel_Theme::m_FolderName
string m_FolderName
Definition
EditablePrefabsLabel_Theme.c:5
IEntityComponentSource
Definition
IEntityComponentSource.c:13
IEntitySource
Definition
IEntitySource.c:13
WorldEditorAPI
Definition
WorldEditorAPI.c:13
EEditableEntityType
EEditableEntityType
Defines type of SCR_EditableEntityComponent. Assigned automatically based on IEntity inheritance.
Definition
EEditableEntityType.c:6
Attribute
SCR_FieldOfViewSettings Attribute
Definition
SendGoalMessage.c:170
scripts
WorkbenchGame
Editor
EditablePrefabsComponent
LabelsConfig
EditablePrefabsLabel_Theme.c
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1.17.0