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GamepadEffect.c
Go to the documentation of this file.
1
/*
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===========================================
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Do not modify, this script is generated
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===========================================
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*/
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11
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class
GamepadEffect
:
ScriptAndConfig
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{
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proto external
IEntity
GetOwner
();
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proto external
bool
IsEnabled
();
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proto external
void
SetEnabled(
bool
val,
float
autoDisableTimeout = 0.0,
bool
immediate =
true
);
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proto external owned
string
GetContext();
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proto external owned
string
GetEffectName();
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proto external
int
GetPriority
();
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proto external
void
ApplyImmediate();
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}
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GamepadEffect
Definition
GamepadEffect.c:13
IEntity
Definition
IEntity.c:13
ScriptAndConfig
Definition
Types.c:124
GetOwner
IEntity GetOwner()
Owner entity of the fuel tank.
Definition
SCR_FuelNode.c:128
IsEnabled
int IsEnabled()
Returns true if the light is enabled.
Definition
SCR_BaseManualCameraComponent.c:239
GetPriority
int GetPriority()
Definition
SCR_BaseManualCameraComponent.c:247
scripts
Game
generated
Gamepad
GamepadEffect.c
Generated by
1.17.0