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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | LightEntityClass |
Functions | |
| LightEntityClass GenericEntityClass | CreateLight (LightType type, LightFlags flags, float radius, Color color, float LV, vector position, vector direction=vector.Forward) |
| proto external void | SetEnabled (bool state) |
| proto external bool | IsEnabled () |
| Returns true if the light is enabled. | |
| proto external int | SetLightFlags (LightFlags flags) |
| proto external int | ClearLightFlags (LightFlags flags) |
| proto external bool | IsLightFlagsSet (LightFlags flags) |
| Returns true if the flags is set. | |
| proto external bool | IsDynamic () |
| Returns true if the light is dynamic, false otherwise. | |
| proto external void | SetCastShadow (bool enable) |
| proto external bool | IsCastShadow () |
| Returns true if the light is casting shadows. | |
| proto external void | SetColor (Color color, float LV) |
| proto external void | SetRadius (float radius) |
| proto external float | GetRadius () |
| Returns the current radius of the light in meters. | |
| proto external void | SetIntensityEVClip (float clipEV) |
| proto external void | SetConeAngle (float angle) |
| proto external void | SetDistanceAtt (float att) |
| proto external void | SetConeAngleAttenuation (float coneAngleAttenuation) |
| proto external float | GetConeAngle () |
| Returns the current cone angle in degrees (useful for LightType.SPOT only). | |
| proto external void | SetTexture (ResourceName textureName) |
| proto external void | SetNearPlane (float nearPlane) |
| proto external float | GetNearPlane () |
| Returns the current near plane of the light in meters. | |
| proto external void | SetVolumeEffect (float intensity, float offset, float scale) |
| proto external void | SetLensFlareType (LightLensFlareType type) |
| proto external void | SetLensFlareIndex (int index) |
| proto external void | SetLensFlareScale (float scale) |
| proto external void | SetLensFlareOffset (vector offset) |
| proto external void | SetLightDirection (vector direction) |
| proto external int | SetLightCameraMask (int mask) |