![]() |
Arma Reforger Explorer
1.1.0.42
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
|
Go to the source code of this file.
Data Structures | |
| class | MusicManagerClass |
Functions | |
| MusicManagerClass GenericEntityClass | Play (string musicName) |
| 'Forces' a sound to play without taking into account the automated evaluation process More... | |
| proto external void | Stop (string musicName) |
| Stops either a specific Music that is playing by name OR stops whatever is currently playing (when the string is empty) More... | |
| proto external void | MuteCategory (MusicCategory musicCategory, bool mute, bool stopNow) |
| (Un)Mutes a category locally. Does not influence any categories muted from server side More... | |
| proto external void | RequestServerMuteCategory (MusicCategory musicCategory, bool mute) |
| Requests server (from any client) to mute a category on the server, this muted category is seperated from your own (locally) muted categories. More... | |
| proto external bool | ServerIsCategoryMuted (MusicCategory musicCategory) |
| Checks whether a given category is muted by the server (game master) More... | |
| proto external void | SetManagerSignals () |
| Sets default used MusicManager signals. More... | |
| proto external int | GetSignalIndex (string name) |
| Get index for signal name. Return -1 if signal not found. More... | |
| proto external void | SetSignalValue (int index, float value) |
| Set signal value by 'index'. Index is obtained by GetSignalIndex method. More... | |
| proto external void | SetSignalValueStr (string signal, float value) |
| Set signal value by signal name. More... | |