Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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PlayerController.c File Reference

Go to the source code of this file.

Classes

class  PlayerControllerClass

Functions

PlayerControllerClass GenericControllerClass GetControlledEntity ()
proto external bool SetControlledEntity (IEntity entity)
proto external PlayerCamera GetPlayerCamera ()
proto external bool CanRequestRespawn ()
proto external void RequestRespawn ()
 Send request to the server to spawn a playable controller for us.
proto external ActionManager GetActionManager ()
 Returns the Action Manager associated to this player controller.
proto external RespawnComponent GetRespawnComponent ()
proto external HUDManagerComponent GetHUDManagerComponent ()
proto external bool IsChatAllowed ()
 Returns text communication privilege.
proto external bool IsVonAllowed ()
 Returns voice communication privilege.
proto external bool HasRole (EPlayerRole role)
 Returns True if the user has given role assigned.
proto external bool SetCharacterCameraRenderActive (bool active)
proto external int GetPlayerId ()
proto external int GetRplIdentity ()
proto external GamepadIOHandlerComponent GetGamepadIOHandlerComponent ()
proto external void ResetGamepadIOHandler ()
proto external void ApplyGamepadEffectImmediate (GamepadEffect effect)
void OnInit (IEntity owner)
void OnOwnershipChanged (bool changing, bool becameOwner)
void OnControlledEntityChanged (IEntity from, IEntity to)
 Runs every time the controlled entity has been changed.
void OnDestroyed (notnull Instigator killer)
 Runs every time the controlled entity die.
event void OnUpdate (float timeSlice)