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SCR_AmbientSoundsEffect.c
Go to the documentation of this file.
1
[
BaseContainerProps
(configRoot:
true
)]
2
class
SCR_AmbientSoundsEffect
3
{
4
protected
SCR_AmbientSoundsComponent
m_AmbientSoundsComponent
;
5
protected
SignalsManagerComponent
m_LocalSignalsManager
;
6
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//------------------------------------------------------------------------------------------------
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SCR_AmbientSoundsComponent
GetAmbientSoundsComponent
()
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{
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return
m_AmbientSoundsComponent
;
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}
13
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//------------------------------------------------------------------------------------------------
19
// Called by SCR_AmbientSoundComponent in UpdateSoundJob()
20
void
Update
(
float
worldTime,
vector
cameraPos,
bool
forceUpdate)
21
{
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}
23
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//------------------------------------------------------------------------------------------------
28
// Called by SCR_AmbientSoundComponent in OnPostInit()
29
void
OnPostInit
(SCR_AmbientSoundsComponent ambientSoundsComponent,
SignalsManagerComponent
signalsManagerComponent)
30
{
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m_AmbientSoundsComponent
= ambientSoundsComponent;
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m_LocalSignalsManager
= signalsManagerComponent;
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}
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//------------------------------------------------------------------------------------------------
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// Called by SCR_AmbientSoundComponent in OnInit()
37
void
OnInit
()
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{
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}
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#ifdef ENABLE_DIAG
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//------------------------------------------------------------------------------------------------
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void
UpdateDebug
(
float
worldTime)
46
{
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}
48
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//------------------------------------------------------------------------------------------------
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void
ReloadConfig()
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{
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}
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#endif
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}
BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
UpdateDebug
void UpdateDebug()
Definition
SCR_AISettingsComponent.c:80
SCR_AmbientSoundsEffect
Definition
SCR_AmbientSoundsEffect.c:3
SCR_AmbientSoundsEffect::GetAmbientSoundsComponent
SCR_AmbientSoundsComponent GetAmbientSoundsComponent()
Definition
SCR_AmbientSoundsEffect.c:9
SCR_AmbientSoundsEffect::OnPostInit
void OnPostInit(SCR_AmbientSoundsComponent ambientSoundsComponent, SignalsManagerComponent signalsManagerComponent)
Definition
SCR_AmbientSoundsEffect.c:29
SCR_AmbientSoundsEffect::m_LocalSignalsManager
SignalsManagerComponent m_LocalSignalsManager
Definition
SCR_AmbientSoundsEffect.c:5
SCR_AmbientSoundsEffect::m_AmbientSoundsComponent
SCR_AmbientSoundsComponent m_AmbientSoundsComponent
Definition
SCR_AmbientSoundsEffect.c:4
SCR_AmbientSoundsEffect::OnInit
void OnInit()
Definition
SCR_AmbientSoundsEffect.c:37
SCR_AmbientSoundsEffect::Update
void Update(float worldTime, vector cameraPos, bool forceUpdate)
Definition
SCR_AmbientSoundsEffect.c:20
SignalsManagerComponent
Definition
SignalsManagerComponent.c:13
vector
Definition
vector.c:13
scripts
Game
Components
AmbientSoundsComponent
SCR_AmbientSoundsEffect.c
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