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SCR_BasicDisabledAttributeDynamicDescription.c
Go to the documentation of this file.
1
2
[
BaseContainerProps
(),
BaseContainerCustomStringTitleField
(
"Basic Disabled"
)]
3
class
SCR_BasicDisabledAttributeDynamicDescription
:
SCR_BaseAttributeDynamicDescription
4
{
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//------------------------------------------------------------------------------------------------
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override
bool
IsValid
(notnull
SCR_BaseEditorAttribute
attribute, notnull
SCR_BaseEditorAttributeUIComponent
attributeUi)
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{
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return
!attribute.IsEnabled();
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}
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};
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BaseContainerProps
SCR_AIAnimation_Loitering BaseContainerProps
Commanding menu commanding element class.
Definition
SCR_AIAnimationWaypoint.c:14
BaseContainerCustomStringTitleField
class SCR_HitZoneGroupNameHolder BaseContainerCustomStringTitleField("USE INHERITED VERSION ONLY!")
Definition
SCR_HitZoneGroupNameHolder.c:27
IsValid
bool IsValid()
Definition
SCR_ItemOutfitFactionComponent.c:144
SCR_BaseAttributeDynamicDescription
Definition
SCR_BaseAttributeDynamicDescription.c:6
SCR_BaseEditorAttribute
Base Attribute Script for other attributes to inherent from to get and set varriables in Editor Attri...
Definition
SCR_BaseEditorAttribute.c:4
SCR_BaseEditorAttributeUIComponent
Definition
SCR_BaseEditorAttributeUIComponent.c:4
SCR_BasicDisabledAttributeDynamicDescription
Shows the dynamic description if the attribute is disabled.
Definition
SCR_BasicDisabledAttributeDynamicDescription.c:4
scripts
Game
Editor
Containers
Attributes
DynamicDescriptions
SCR_BasicDisabledAttributeDynamicDescription.c
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