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SCR_CampaignBuildingAreaMeshComponent.c File Reference

Go to the source code of this file.

Classes

class  SCR_CampaignBuildingAreaMeshComponentClass

Functions

SCR_CampaignBuildingAreaMeshComponentClass SCR_TriggerAreaMeshComponentClass Attribute ("10")
override float GetRadius ()
void EnableFrameUpdateDuringEditor (bool val)
bool ShouldEnableFrameUpdateDuringEditor ()

Function Documentation

◆ Attribute()

◆ EnableFrameUpdateDuringEditor()

void EnableFrameUpdateDuringEditor ( bool val)
Parameters
[in]val

Definition at line 33 of file SCR_CampaignBuildingAreaMeshComponent.c.

◆ ShouldEnableFrameUpdateDuringEditor()

bool ShouldEnableFrameUpdateDuringEditor ( )
Returns

Definition at line 41 of file SCR_CampaignBuildingAreaMeshComponent.c.