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Arma Reforger Explorer 1.7.0.54
Arma Reforger Code Explorer by Zeroy - Thanks to MisterOutofTime
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Go to the source code of this file.
Classes | |
| class | SCR_CampaignBuildingPlacingHQBaseEditorComponentClass |
Functions | |
| void | EOnEditorOpen () |
| void | EOnEditorClose () |
| void | OnPreviewCreated (notnull SCR_EditablePreviewEntity previewEntity) |
| Method called once the preview is spawned to initiate all the variables. | |
| bool | IsSelectedPrefabHQ () |
| bool | CanCreate (out ENotification outNotification=-1, out SCR_EPreviewState previewStateToShow=SCR_EPreviewState.PLACEABLE) |
| Check the preview position. Is suitable to build the composition here? | |
| bool | IsPreviewOutOfTaskRange (out ENotification outNotification=-1) |
| IEntity | GetTransformingEntity () |
| bool | IsNearAnyHQ (out ENotification outNotification=-1) |
Variables | |
| SCR_CampaignBuildingPlacingHQBaseEditorComponentClass | m_PreviewEntity |
| SCR_CampaignBuildingManagerComponent | m_BuildingManagerComponent |
| SCR_GameModeCampaign | m_Campaign |
| SCR_PreviewEntityEditorComponent | m_PreviewManager |
| SCR_CampaignBuildingTransformingEditorComponent | m_TransformingComponent |
| SCR_CampaignFactionCommanderHandlerComponent | m_FactionCommanderHandler |
| bool | m_bIsSelectedPrefabHQ |
| int | m_iMinDistanceFromHQSq |
| int | m_iBaseEstablishingRadius |
| Faction | m_Faction |
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Check the preview position. Is suitable to build the composition here?
Definition at line 94 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 53 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 21 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 122 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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| [out] | outNotification |
Definition at line 138 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 107 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 68 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Method called once the preview is spawned to initiate all the variables.
Definition at line 61 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 15 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 9 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 10 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 18 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 13 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 17 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 16 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
| SCR_CampaignBuildingPlacingHQBaseEditorComponentClass m_PreviewEntity |
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Definition at line 11 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.
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Definition at line 12 of file SCR_CampaignBuildingPlacingHQBaseEditorComponent.c.