5     protected string m_sID;
 
    7     protected int m_iFaction = -1;
 
    8     protected float m_fLastSuicideTimestamp;
 
    9     protected float m_fRespawnPenalty;
 
   10     protected float m_fLastPenaltyDeductionTimestamp;
 
   11     protected WorldTimestamp m_fNextTravelAvailableAt;
 
   43     void SetFactionIndex(
int faction)
 
   56     void SetRespawnPenalty(
float penalty)
 
   58         m_fRespawnPenalty = Math.Max(0, penalty);
 
   62     float GetRespawnPenalty()
 
   64         return m_fRespawnPenalty;
 
   68     void SetLastSuicideTimestamp(
float timestamp)
 
   70         m_fLastSuicideTimestamp = timestamp;
 
   74     float GetLastSuicideTimestamp()
 
   76         return m_fLastSuicideTimestamp;
 
   80     void SetLastPenaltyDeductionTimestamp(
float timestamp)
 
   82         m_fLastPenaltyDeductionTimestamp = timestamp;
 
   86     float GetLastPenaltyDeductionTimestamp()
 
   88         return m_fLastPenaltyDeductionTimestamp;
 
   92     void SetNextFastTravelTimestamp(WorldTimestamp timestamp)
 
   98     WorldTimestamp GetNextFastTravelTimestamp()